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Steam News11 March 20242y ago

WEEKLY REPORTS #4

Hello there, Long time no see! I'm so happy to be back with another weekly report! I plan to come back with a more intense and full update to make up for being a little behind schedule.

Full notes

Full Survivors of the Mare Vitalis update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there,

What changed

4 fixes7 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Store
  • Maps
addedLong time no see! I'm so happy to be back with another weekly report! I plan to come back with a more intense and full update to make up for being a little behind schedule. It will be the most content-filled update to date. The things I worked on and completed this week, where new arrangements and improvements were made in based of your feedbacks, are listed below;
changedProjectile sounds have been reduced.
fixedFixed the bug where some sounds in the interface were playing when the sound was turned off.
fixedFixed the bug where the player would make a sound when taking damage even if the sound was turned off.
fixedFixed the bug where Queen Stone Head would start her attack animation even after dying.
fixedFixed the bug where skill points were not synchronized immediately from the interface after spending them.

Survivors of the Mare Vitalis changes

addedLong time no see! I'm so happy to be back with another weekly report! I plan to come back with a more intense and full update to make up for being a little behind schedule. It will be the most content-filled update to date. The things I worked on and completed this week, where new arrangements and improvements were made in based of your feedbacks, are listed below;
changedProjectile sounds have been reduced.
fixedFixed the bug where some sounds in the interface were playing when the sound was turned off.
fixedFixed the bug where the player would make a sound when taking damage even if the sound was turned off.
fixedFixed the bug where Queen Stone Head would start her attack animation even after dying.

Long time no see! I'm so happy to be back with another weekly report! I plan to come back with a more intense and full update to make up for being a little behind schedule. It will be the most content-filled update to date. The things I worked on and completed this week, where new arrangements and improvements were made in based of your feedbacks, are listed below;

  • Projectile sounds have been reduced.

  • Fixed the bug where some sounds in the interface were playing when the sound was turned off.

  • Fixed the bug where the player would make a sound when taking damage even if the sound was turned off.

  • Fixed the bug where Queen Stone Head would start her attack animation even after dying.

  • Fixed the bug where skill points were not synchronized immediately from the interface after spending them.

  • The header where the item names are written has been changed.

  • The purchase and upgrade button has been changed.

  • The companions powers have been increased; -Laser Drone Mk1, Mk2, and Police Drone attack base values increased by +10. -Laser Drone Mk2 laser speed base value increased by +10, fire speed base value increased by +2. -Collector Drone speed base increased by +10.

  • The health value of crystals has been increased.

  • Added purple collectible worth 500 Credits.

  • Added interactable/breakable chests on the map.

  • Craters have been added to the map.

  • A new enemy has been added inside the craters. Meteor with Radioactive Tentacles. They lie dormant on the map and may wake up as they take damage. Once awakened, they behave like a normal enemy. There is no possibility of spawning in the Stage system.

  • A companion has been added that rotates around the player and damages enemies with beams that hits the ground.

  • The size of the projectiles has been doubled.

  • Added option to switch to full screen and windowed screen.

Thank you for being with me this week. Really hope to see you next week!!!

Source

Steam News / 11 March 2024

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