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Steam News3 October 20259mo ago

Development Update – New Visuals, More Gameplay, Better Feel!

Hey! It’s time for a BIG update on the development of Survivor TD: Favors of the Gods, and I’ve hit a big milestone! New Visuals, New Vibes The environment has undergone a visual overhaul!

In this update4

Full notes

Full Survivor TD : Favor of the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey!

What changed

0 fixes5 additions6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedNew Visuals, New VibesThe environment has undergone a visual overhaul ! The new art direction brings a much more immersive and enjoyable look to the game. It’s still stylized and readable, but now with more personality and polish. Let me know what you think!
addedNew Content: Traps & Slow ZonesI’ve also added new gameplay tools to deepen the strategic possibilities, and I present you :
changedNew Content: Traps & Slow ZonesThe Trap – deal burst damage when enemies step on it. The Slower – slow down enemy that can create choke points for maximum damage.
addedGame Feel Polish (SFX, VFX & Feedback)I've added a lot of polish to the game:
addedGame Feel Polish (SFX, VFX & Feedback)New SFX for actions and feedback
changedGame Feel Polish (SFX, VFX & Feedback)VFX to reinforce hits, upgrades, and damage

Survivor TD : Favor of the Gods changes

addedThe environment has undergone a visual overhaul ! The new art direction brings a much more immersive and enjoyable look to the game. It’s still stylized and readable, but now with more personality and polish. Let me know what you think!
addedI’ve also added new gameplay tools to deepen the strategic possibilities, and I present you :
changedThe Trap – deal burst damage when enemies step on it. The Slower – slow down enemy that can create choke points for maximum damage.
addedI've added a lot of polish to the game:
addedNew SFX for actions and feedback

It’s time for a BIG update on the development of Survivor TD: Favors of the Gods, and I’ve hit a big milestone!

New Visuals, New Vibes

The environment has undergone a visual overhaul! The new art direction brings a much more immersive and enjoyable look to the game. It’s still stylized and readable, but now with more personality and polish. Let me know what you think!

New Content: Traps & Slow Zones

I’ve also added new gameplay tools to deepen the strategic possibilities, and I present you :

The Trap – deal burst damage when enemies step on it. The Slower – slow down enemy that can create choke points for maximum damage.

These additions make maze-building more exciting and tactical.

Game Feel Polish (SFX, VFX & Feedback)

I've added a lot of polish to the game:

  • New SFX for actions and feedback

  • VFX to reinforce hits, upgrades, and damage

  • Better readability during combat

  • And some subtle UI improvements

The game is starting to feel more alive and reactive – which was a key focus for this update.

What’s Next?

This update is a big step forward, but I'm not done yet. Next, I’ll be focusing on:

  • New kinds of upgrades

  • More Powers

  • And continuing to refine the core loop.

Thanks again for your support and feedback. If you haven’t already, don’t forget to wishlist the game and try the free demo!

Stay tuned,

----- Cartable Studio

Source

Steam News / 3 October 2025

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