Full notes
Full Survive the Rift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Survive the Rift changes
Update Notes for December 31st, 2024 - Version 0.7.7
Added new warp in/out effect for player ships.
Added new music tracks.
Credits earned for kills are now shown as floating text. Use Options -> Game -> Show Credits in the Options menu to enable or disable this feature.
Added an option to display floating text for damage dealt by player projectiles.
Added some new geometry to Pirate platform levels.
Added a warning dialog if there is a previous run save file when you launch a new run.
Collision Damage module was not working correctly. Increased the additional damage the player does when colliding with enemies from 1 to 10 per stack.
Updated Collision Damage module description text to include values.
Missing text for BEAM device pickup notification.
Projectiles passing through the proximity detection circle of mines no longer do damage to the mine. The player must destroy the mine or get within the detection radius to detonate it.
Lowered health of proximity mines.
Fixed a bug where only the first music track was playing in each sector.
Fixed a bug that could make the AI sector show up instead of the Alien if you resumed a game from a save file.
Updated Unity to version 2022.3.55f1.
Source
Changelog.gg summarizes and formats this update. How we read updates.
