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Steam News22 March 20251y ago

Survive the Rift - Update 0.8

Update Notes for March 22, 2025 - Version 0.8 Content Replaced rocks with new 3d models in all platform levels. Replaced player ship exhaust sprites with new particle systems.

In this update4

Full notes

Full Survive the Rift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions10 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Maps
  • Fixes
addedContentReplaced rocks with new 3d models in all platform levels.
addedContentReplaced player ship exhaust sprites with new particle systems.
addedContentNew module: Kills Earn Hull Repair (fills up and procs with enemy kills).
addedContentNew module: Kills Earn Energy (fills up and procs with enemy kills).
addedContentNew Device: Converter - converts pickups for Hull Shield.
addedContentNew Device: Scrapper - convert hull/energy/shield pickups in a level to credits.
Restock shop price500250Restock shop price decreased, nerf

Survive the Rift changes

addedReplaced rocks with new 3d models in all platform levels.
addedReplaced player ship exhaust sprites with new particle systems.
addedNew module: Kills Earn Hull Repair (fills up and procs with enemy kills).
addedNew module: Kills Earn Energy (fills up and procs with enemy kills).
addedNew Device: Converter - converts pickups for Hull Shield.

Update Notes for March 22, 2025 - Version 0.8

Content

Replaced rocks with new 3d models in all platform levels.

Replaced player ship exhaust sprites with new particle systems.

New module: Kills Earn Hull Repair (fills up and procs with enemy kills).

New module: Kills Earn Energy (fills up and procs with enemy kills).

New Device: Converter - converts pickups for Hull Shield.

New Device: Scrapper - convert hull/energy/shield pickups in a level to credits.

Changes

Most ships now start with a device.

A device is now always available for purchase at the shop.

The "Device Code" module is used to increase the quantity you can purchase which helps you improve a device that can stack.

A weapon is now always available for purchase at the shop.

The "Advanced Weapons Key" module is used to improve the weapon stats (damage, fire rate) which is randomly rolled when you purchase a weapon at the shop.

Restock shop price lowered from 500 to 250.

The price of modules in the shop is now fixed and no longer changes based on number of stacks that are currently equipped.

You can enter shops as soon as the entrance is on screen instead of having to wait for the shop to scroll to near the center.

Some stages such as hazard and asteroid have been shortened slightly.

The option to display floating credits text for kills is now turned off by default.

Split up platform and hazard stages into separate levels to lower memory and load times.

Added a low intensity light to the player ship to help see and avoid darker geometry such as rock ceilings.

Bugs

Fixed a soft lock when disconnecting a game controller and the Quit Game confirmation dialog was active.

Achievements for completing two hard stages in a sector were not registering. This bug was introduced in 0.7.1 and is now fixed.

Player ship rotation is reset between runs/stages.

Misc

Updated Unity to version 2022.3.55

Source

Steam News / 22 March 2025

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