Full notes
Full SURV1V3 update
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What changed
1 fix0 additions1 change0 removals
- Events
- UI and audio
fixedJust a hotfix, addressing a few bugs (hoping this is the last hotfix for version 1.0.5, and looking forward to version 1.1.0 with survival season 3):
changedSteamVR: SteamVR should not start when using Oculus headsets - tablet map: green/white circles not visible client-side and safehouse state is not updated in real-time - melee: zeds disappearing or not in sync while stabbed - survival: crate color not in sync between host and clients - menu map: culling too aggressive with low-level graphics setting - nowhere map: pedestrian area with white floor
Just a hotfix, addressing a few bugs (hoping this is the last hotfix for version 1.0.5, and looking forward to version 1.1.0 with survival season 3):
- SteamVRSteamVR should not start when using Oculus headsets - tablet map: green/white circles not visible client-side and safehouse state is not updated in real-time - melee: zeds disappearing or not in sync while stabbed - survival: crate color not in sync between host and clients - menu map: culling too aggressive with low-level graphics setting - nowhere map: pedestrian area with white floor
Thanks for reporting them! 👍
Source
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