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Steam News29 July 20223y ago

July update!

Hi survivors, release 1.0.7 is live! We are glad to announce the July release! Still working hard on PlayStation porting, this release too is mainly focused on performance and scalability enhancements.

Full notes

Full SURV1V3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
changedWe are glad to announce the July release! Still working hard on PlayStation porting, this release too is mainly focused on performance and scalability enhancements. We're also fixing a few annoying crashes and all reported bugs, check the full changelog below!
addedPS: while downloading the new update, please spend 1 minute of your time leaving a review! This is a 2 guys project... and we need your support! 🥰
changedPerformance and scalabilityMore and more aspects of the game are linked to the graphics level setting, allowing a more customized experience (e.g. fog density/distance depends on graphics level, the higher the graphics level, the higher the fog distance, the less the fog density) 😍 We are also continuing to work on the optimisation of the game, with great benefits on both the CPU and GPU sides. 😉
addedGraphicsMany of you were not 100% satisfied with the red effect being too strong and intrusive. We reduced the damage effect so players should be able to play comfortably to the death 😎 We also modified the death effect (let us know if you like it!) and added a background to the subtitles to reduce the nausea of some players.
addedGraphicsNew features & tweaks: - core: GPU and CPU performance enhancements - core: Pimax HMDs official support - survival: lowering survival random events timings - graphics: subtitles background - graphics: tweaking damage red effect to be less disturbing - graphics: new effect for player death - graphics: fog start distance and density based on graphics details setting - tablet: adding an icon highlighting the player who is speaking
fixedGraphicsFixed bugs: - core: fixed some rare crashes - zombies: zombies are not spawning as expected in specific areas - prologue map: fixing unrealistic shadows in some military tents - santa carla map: some SUVs' doors are not opening in the right direction - graphics: laser sight is not colliding on dead zeds and player body - minor bugs

Hi survivors, release 1.0.7 is live!

We are glad to announce the July release! Still working hard on PlayStation porting, this release too is mainly focused on performance and scalability enhancements. We're also fixing a few annoying crashes and all reported bugs, check the full changelog below!

Enjoy!😉

PS: while downloading the new update, please spend 1 minute of your time leaving a review! This is a 2 guys project... and we need your support! 🥰

Performance and scalability

More and more aspects of the game are linked to the graphics level setting, allowing a more customized experience (e.g. fog density/distance depends on graphics level, the higher the graphics level, the higher the fog distance, the less the fog density) 😍 We are also continuing to work on the optimisation of the game, with great benefits on both the CPU and GPU sides. 😉

Graphics

Many of you were not 100% satisfied with the red effect being too strong and intrusive. We reduced the damage effect so players should be able to play comfortably to the death 😎 We also modified the death effect (let us know if you like it!) and added a background to the subtitles to reduce the nausea of some players.

Check also the full changelog below! Enjoy! 😋

New features & tweaks:

  • core: GPU and CPU performance enhancements
  • core: Pimax HMDs official support

survival: lowering survival random events timings - graphics: subtitles background - graphics: tweaking damage red effect to be less disturbing - graphics: new effect for player death - graphics: fog start distance and density based on graphics details setting - tablet: adding an icon highlighting the player who is speaking

Fixed bugs: - core: fixed some rare crashes - zombies: zombies are not spawning as expected in specific areas - prologue map: fixing unrealistic shadows in some military tents - santa carla map: some SUVs' doors are not opening in the right direction - graphics: laser sight is not colliding on dead zeds and player body - minor bugs

To get in touch with us, just drop a line on the discussions forum or join our discord channel. As usual, feedback is always welcome!

Source

Steam News / 29 July 2022

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