Full notes
Full SURV1V3 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
SURV1V3 changes
Just a hotfix, addressing a couple of bugs:
joining a hosted session, the client randomly can't see the map - To Protect and to Kill mission: trainyard gate should be open
Thanks for reporting them! 👍
ps: for those reporting an insta-crash, we're still investigating it, but it seems 100% related to steam overlay logic. As a workaround launch the game by choosing the second option from the steam pop-up shown at launch
Source
Changelog.gg summarizes and formats this update. How we read updates.
