Full notes
Full Super Sami Roll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Content:
Moving platforms in stage 3-7 now reset to a fixed position when the stage gets restarted - Fixed text label in options menu that would show a wrong value when the language is changed - Fixed an issue where zooming in and out constantly would cause the skybox to show glitched graphics - Fixed issue where the player could get an undesired push force if they restarted the stage at the same frame they interacted with certain objects - Fixed issue in stage 2-4 where colliding with spikes could cause the player to be pushed upwards at double the speed it should - Fixed issue where using the grappling tongue while falling straight down could cause the tongue to target the wrong spot - Fixed issue where repeteadly restart any of the tower levels during the animation intro could cause a particle effect to duplicate several times - Fixed visual glitch where one of the panels of the UI when entering a stage would be shown at quite low resolution - Optimized lava shader for some levels - Fixed visual glitch on animated small plants in stage 1-14
Source
Changelog.gg summarizes and formats this update. How we read updates.
