Full notes
Full Super Sami Roll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- UI and audio
- Events
Super Sami Roll changes
Let me preface this by thanking everyone who decided to give the original Super Sami Roll a chance. You all are the reason why the sequel is now in development.
All feedback from the original game, good and not so good, has been taken into account to ensure Super Sami Roll 2 is the best game possible!
What can you expect in Super Sami Roll 2, you ask?
Better graphics (I guess this goes without saying)
New exciting and colorful environments you'll want to return to
Several playable characters with distinct abilities
Customizable outfits for the main characters (of course!)
Accessibility options to make sure that everybody has an awesome time!
Secrets! Tons of them
Returning of Evader Music for an amazing upbeat soundtrack
And much more!
Wishlist Super Sami Roll 2 on Steam
I'm also preparing a Kickstarter campaign for those who want to support the development and get some cool rewards in the process! (Including a copy of the game at a cheaper cost than it will be at launch).
Follow Super Sami Roll 2 on Kickstarter so you are notified when the campaign is ready.
If you want to also get the smaller updates, you can follow the development on Twitter/X: https://twitter.com/SuperSamiRoll https://twitter.com/SonzaiGames
And join the official Super Sami Roll Discord and Sonzai Games Discord.
The planned release for the game is 2025, but being a small studio, this will largely depend on how the Kickstarter campaign goes. The original Super Sami Roll game was a game developed by a single person (myself). For this sequel I hope to have more hands on deck to speed up the process and offer even higher quality.
Venox Sonzai Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
