Full notes
Full Super Retro Fighter update
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What changed
- Maps
- Balance
- Fixes
Update log of Version 0.9.7 Beta
Stage:
Adjust the difficulty of Stage 7, in particular, it becomes easier in “EASY” and “MEDIUM” difficulty level
New stages Add 3 more stages 8-1 8-2 8-3
Balance:
G-0612 Red Energy release, Shuttle reinforcements, the shuttle will also exit the battlefield when it deals a certain amount of damage besides lifetime. The damage amount will increase with reinforce
G-0612 Blue Energy release, Bunker summon, the bunker fighter can also clear enemy bullets from its path when it appears, and has increased the number of bullets it can deflect after leveling up
Energy weapon of G-0612, Scattering laser, the base damage increased by 5%
Energy weapon of J-0823, Purple lightening, the base damage increased by 8%
Energy weapon of J-0823, Purple lightening, can now fire 2 lightening in level 1
Kinetic weapon of X-0708, Shot cannon, the base damage increased by 5%
Kinetic weapon of X-0708, Shot cannon, the collision volume reduced by 10% in level 10
X-0708 Red Energy release, Fire suppression , the reduce the number of ballistic to 5 in level 1, and every two levels the ballistic increased by 1
Bugfix:
Fixed an issue where some enemy units had incorrect VFX when they crashed
Fixed some bugs with the boss of stage 7-3
Source
Changelog.gg summarizes and formats this update. How we read updates.
