HomeGamesUpdatesPricingMethodology
Steam News4 June 20215y ago

Version 0.9.7 Beta!

Update log of Version 0.9.7 Beta Stage: Adjust the difficulty of Stage 7, in particular, it becomes easier in “EASY” and “MEDIUM” difficulty level New stages Add 3 more stages 8-1 8-2 8-3 Balance: G-0612 Red Energy rele

Full notes

Full Super Retro Fighter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions8 changes0 removals
  • Maps
  • Balance
  • Fixes
changedStage:Adjust the difficulty of Stage 7, in particular, it becomes easier in “EASY” and “MEDIUM” difficulty level
addedStage:New stages Add 3 more stages 8-1 8-2 8-3
changedBalance:G-0612 Red Energy release, Shuttle reinforcements, the shuttle will also exit the battlefield when it deals a certain amount of damage besides lifetime. The damage amount will increase with reinforce
changedBalance:G-0612 Blue Energy release, Bunker summon, the bunker fighter can also clear enemy bullets from its path when it appears, and has increased the number of bullets it can deflect after leveling up
changedBalance:Energy weapon of G-0612, Scattering laser, the base damage increased by 5%
changedBalance:Energy weapon of J-0823, Purple lightening, the base damage increased by 8%

Update log of Version 0.9.7 Beta

Stage:

Adjust the difficulty of Stage 7, in particular, it becomes easier in “EASY” and “MEDIUM” difficulty level

New stages Add 3 more stages 8-1 8-2 8-3

Balance:

G-0612 Red Energy release, Shuttle reinforcements, the shuttle will also exit the battlefield when it deals a certain amount of damage besides lifetime. The damage amount will increase with reinforce

G-0612 Blue Energy release, Bunker summon, the bunker fighter can also clear enemy bullets from its path when it appears, and has increased the number of bullets it can deflect after leveling up

Energy weapon of G-0612, Scattering laser, the base damage increased by 5%

Energy weapon of J-0823, Purple lightening, the base damage increased by 8%

Energy weapon of J-0823, Purple lightening, can now fire 2 lightening in level 1

Kinetic weapon of X-0708, Shot cannon, the base damage increased by 5%

Kinetic weapon of X-0708, Shot cannon, the collision volume reduced by 10% in level 10

X-0708 Red Energy release, Fire suppression , the reduce the number of ballistic to 5 in level 1, and every two levels the ballistic increased by 1

Bugfix:

Fixed an issue where some enemy units had incorrect VFX when they crashed

Fixed some bugs with the boss of stage 7-3

Source

Steam News / 4 June 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.