Full notes
Full Super Retro Fighter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
Super Retro Fighter changes
Mechanics:
The Super Bomb was removed,
Mega power will no longer need a charge, instead , it changes to release immediately
Backward attack by various fighters became uniform, and will no longer get energy
Stage:
All enemy small unit HP reduced by 20% in stage 8
Balance:
G-0612 Red Energy release, Shuttle reinforcements, the shuttle damage limit reduced by 15%
G-0612 The secondary weapon (L) has been reworked
Bugfix:
Fixed a BUG where players could block damage twice if they chose High Difficulty
Source
Changelog.gg summarizes and formats this update. How we read updates.
