Full notes
Full Super Pilot update
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What changed
- Balance
- Gameplay
- Fixes
Super Pilot changes
Hi all, We just pushed a small patch out to address a few issues. The main goal of this patch is to balance the game and prevent some driving techniques that had become a dominant strategy at the top of the leaderboards and somehow undermined the gameplay. Some of these changes have an impact on the ships individual performances. In order to maintain a level playing field, we also cleared the leaderboards.
List of changes
Tweaked ships stats
Fixed an issue where the drift boost would not get triggered while it should
Updated the drift boost charging and triggering rules
Updated the way ships are aligned on the starting grid
Fixed an issue where in some cases an extra lap would be displayed on the result screen
Fixed the good ol' 11st/12nd/13rd issue
What's next?
The championship mode is being implemented as we speak. It still needs some love, but a first version should be ready in the coming weeks! Once the championship mode is done, we will start working on new types of track pads and surfaces!
Source
Changelog.gg summarizes and formats this update. How we read updates.
