HomeGamesUpdatesPricingMethodology
Steam News10 October 20187y ago

First Super Pilot update, version 0.5.4!

Hi everyone! We're happy to announce we've just published our first update to the game, version 0.5.4! This is a bug fix update, containing fixes to most of the issues that were reported after launch.

Full notes

Full Super Pilot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions3 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Compatibility
changedHi everyone! We're happy to announce we've just published our first update to the game, version 0.5.4! This is a bug fix update, containing fixes to most of the issues that were reported after launch. You can find the full list of fixes below - note that a lot of them are around input issues, so if you've been having weird bugs in the menus, like tabs being impossible to navigate, or the game crashing on you or showing a cryptic message box when pressing a menu button, this one is for you!
fixedList of changesFixed ships that were sometimes not properly paused when opening the pause screen
fixedList of changesFixed the pause music that would sometimes keep playing after unpausing
fixedList of changesFixed issue where the controller mapping would sometimes not be taken into account when playing in the editor
fixedList of changesFixed overall menu behaviour when a controller gets double-detected due to an external XInput emulator
changedList of changesImproved the flow of the pilot selection page when playing with more than 1 player

Super Pilot changes

changedHi everyone! We're happy to announce we've just published our first update to the game, version 0.5.4! This is a bug fix update, containing fixes to most of the issues that were reported after launch. You can find the full list of fixes below - note that a lot of them are around input issues, so if you've been having weird bugs in the menus, like tabs being impossible to navigate, or the game crashing on you or showing a cryptic message box when pressing a menu button, this one is for you!
fixedFixed ships that were sometimes not properly paused when opening the pause screen
fixedFixed the pause music that would sometimes keep playing after unpausing
fixedFixed issue where the controller mapping would sometimes not be taken into account when playing in the editor
fixedFixed overall menu behaviour when a controller gets double-detected due to an external XInput emulator

Hi everyone! We're happy to announce we've just published our first update to the game, version 0.5.4! This is a bug fix update, containing fixes to most of the issues that were reported after launch. You can find the full list of fixes below - note that a lot of them are around input issues, so if you've been having weird bugs in the menus, like tabs being impossible to navigate, or the game crashing on you or showing a cryptic message box when pressing a menu button, this one is for you!

List of changes

  • Fixed ships that were sometimes not properly paused when opening the pause screen

  • Fixed the pause music that would sometimes keep playing after unpausing

  • Prevent infinite save loop in the editor when an exception occurs during environment generation

  • Hooked up the d-pad on all menu options

  • Fixed issue where the controller mapping would sometimes not be taken into account when playing in the editor

  • Fixed overall menu behaviour when a controller gets double-detected due to an external XInput emulator

  • Improved the flow of the pilot selection page when playing with more than 1 player

  • Added settings for controller axes dead zones and sensitivity

  • Fixed issue where controller dead zones would sometimes get overwritten when exiting the editor

  • Fixed "append" tool in the editor that would sometimes distort the track on exit

  • Fixed scrolling bug on the input mapping dialog

A note on inputs

A lot of input issues we had were due to the use of DS4Windows with a DualShock 4, or Steam Controller Support, or any other XInput emulator. This update mitigates those issues, but some minor ones will remain (like the control mapper detecting 2 controllers instead of one). Super Pilot uses an amazing input plugin called Rewired, that supports most controllers natively, and works just fine without any extra software. The downside is that using one of those softwares results in controllers being detected twice in the game. So if you want to avoid any and all issues around this, make sure to turn off DS4Windows (or check the option "hide DS4 controller") and Steam Controller Support.

What's next?

So yeah, there are no exciting new features just yet - fixing the biggest issues was our top priority after launch. Fret not though, new features are coming, and the next update will introduce the championship game mode! We'll post more details as development moves forward on that. In the meantime, remember to let us know if you see any issue in the game; whether on our Steam forum or Discord, we might not always answer, but we do read and take note of everything that gets reported. We hope you enjoy the update! Emeric, for the dopagames team

Source

Steam News / 10 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.