Full notes
Full Super Marxist Twins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Events
Super Marxist Twins changes
Various fixes as well as some gameplay tweaks this time.
GAMEPLAY
Added bonus province with 4 all-new bonus levels
Added Double-Tap Move to Run mode (available in Options -> Controls)
Toned down pig enemy bounce force by 25%
Updated Bomber Pig to have a 10 second respawn timer
Added achievements (though not yet wired into Steam achievements)
Updated wind to use bubbles in water levels
Improved end panel retry binding
ART
Improved harbor background
Improved game select background images
Fixed rendering order on some backgrounds
AUIDIO
Reduced the volume of some loud sounds
UI
Updated Level End panel to say "Return to Map", "Return to Editor", or "Return to Community" instead of "Continue" when appropriate
EDITOR
Improved editor theme select images
Fixed bugs related to testing & publishing levels from the editor
FIXES
Fixed bug where game over and thanks for playing screens could get stuck open
Fixed bug where options menu could get stuck open
Fixed Alert Panel not closing
OTHER
Added the Manifesto of the Communist Party to the bookshelf at Home
Added text to tutorial signs images
There are probably other changes that we missed calling out here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
