Full notes
Full Super Marxist Twins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Super Marxist Twins changes
We're going to be trying to update more frequently as we get closer to release, so the change logs may not be huge from now on. That said, there are some good updates to the swimming mechanics this time, so we'll be interested to hear how folks are enjoying it.
GAMEPLAY
Tweaked physics around falling into water
Tweaked physics around swimming to surface of water to hopefully make it easier to jump out of water
Increased gold coin bounce height to what it used to be
AUDIO
Reduced the volume of a particular hit sound to be more in-line with the rest of the game
UI
Updated Level End panel to say "Return to Map" instead of "Continue" when appropriate
Removed a couple of UI re-bind options that didn't really add value
FIXES
Fixed problem where re-bind overlay wouldn't appear when re-binding some controls in some situations
Fixed community level tagging UI not working on controller
Fixed messed up difficulty selection panel in some situations
Fixed updated control bindings not being respected for some UIs
OTHER
Worked on bosses, to be announced soon!
There are probably other changes that we missed calling out here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
