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Steam News14 April 20197y ago

Early Access Update v0.75b - Apr 2019 Hotfix

fixed an issue, introduced in the previous update, where drifting wasn't as effective on dpad as it was with a thumbstick, it was flat out broken on keyboard and dpads! (sorry!

Full notes

Full Super Indie Karts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedfixed an issue, introduced in the previous update, where drifting wasn't as effective on dpad as it was with a thumbstick, it was flat out broken on keyboard and dpads! ( sorry! )
addedadded sideways physics forces to steering ( should remove more of those slippy kart feels, could take a few races to get used to the extra grip! )
fixedfixed rare bug that left CPU karts with a solo melon orbiting them
fixedfixed bug that caused the Trailing Weapon to be dropped if the button was let go on the Pause Screen
changedtrailing weapon particle system mess now inherits player velocity
addedyou can now see the trailing weapon when looking backwards in First Person View

Super Indie Karts changes

fixedfixed an issue, introduced in the previous update, where drifting wasn't as effective on dpad as it was with a thumbstick, it was flat out broken on keyboard and dpads! ( sorry! )
addedadded sideways physics forces to steering ( should remove more of those slippy kart feels, could take a few races to get used to the extra grip! )
fixedfixed rare bug that left CPU karts with a solo melon orbiting them
fixedfixed bug that caused the Trailing Weapon to be dropped if the button was let go on the Pause Screen
changedtrailing weapon particle system mess now inherits player velocity
  • fixed an issue, introduced in the previous update, where drifting wasn't as effective on dpad as it was with a thumbstick, it was flat out broken on keyboard and dpads! (sorry!)

  • added sideways physics forces to steering (should remove more of those slippy kart feels, could take a few races to get used to the extra grip!)

  • slowed down the game speed on Super/VRtrax to match the speed of the Ultra racing more closely

  • fixed rare bug that left CPU karts with a solo melon orbiting them

  • fixed bug that caused the Trailing Weapon to be dropped if the button was let go on the Pause Screen

  • trailing weapon particle system mess now inherits player velocity

  • trailing Gelato now also drops the Gelato when it's collided with

  • you can now see the trailing weapon when looking backwards in First Person View

As always, if there are any issues caused by this update just let me know here or in the update discussions thread Cheers!

Source

Steam News / 14 April 2019

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