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Steam News21 March 20224y ago

v.025 - Normal Mode

Hey all, the menu redesign and Normal difficulty mode are now live on Steam! This update took much longer than expected (due to rewriting the entire menu from scratch), but should make the addition of Boss Rush and Prac

In this update3

Full notes

Full Super Crome: Bullet Purgatory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Fixes
addedUpdates:Redesigned main menu to accommodate future Boss Rush and Practice modes - Added Arcade Normal difficulty (note: this currently only effects Boss fights, but will apply to enemies waves in the near future)
fixedFixes:Fixed an issue where one of Gojin's masks were playing the wrong animation
addedIn the pipeline:Boss Rush and Practice modes - Normal mode leaderboard - Brand new Level 1 boss (still in the works) - Revamp Player Red homing missiles attack and passive missiles attack (when warping) - New Level 3 background art + music (still in the works)

Super Crome: Bullet Purgatory changes

addedRedesigned main menu to accommodate future Boss Rush and Practice modes - Added Arcade Normal difficulty (note: this currently only effects Boss fights, but will apply to enemies waves in the near future)
fixedFixed an issue where one of Gojin's masks were playing the wrong animation
addedBoss Rush and Practice modes - Normal mode leaderboard - Brand new Level 1 boss (still in the works) - Revamp Player Red homing missiles attack and passive missiles attack (when warping) - New Level 3 background art + music (still in the works)

Hey all, the menu redesign and Normal difficulty mode are now live on Steam! This update took much longer than expected (due to rewriting the entire menu from scratch), but should make the addition of Boss Rush and Practice modes relatively painless!

One thing I'd like to point out: custom controller/keyboard bindings have most likely been reset. Unfortunately during this update I ran into a bunch of issues that required me to throw out old logic which means that a lot of custom settings (if not all) have been reset to default. Sorry for the inconvenience here, this shouldn't change again in the future.

Changelog

Updates:

  • Redesigned main menu to accommodate future Boss Rush and Practice modes - Added Arcade Normal difficulty (note: this currently only effects Boss fights, but will apply to enemies waves in the near future)

Fixes:

  • Fixed an issue where one of Gojin's masks were playing the wrong animation

In the pipeline:

  • Boss Rush and Practice modes - Normal mode leaderboard - Brand new Level 1 boss (still in the works) - Revamp Player Red homing missiles attack and passive missiles attack (when warping) - New Level 3 background art + music (still in the works)

Discord

Source

Steam News / 21 March 2022

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