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Latest Super Bio-Man updates
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- Super Bio-Man
September 2025 update
Hi! Haven’t posted any updates in a while since most of them were about the full version of the game, which hasn’t been released yet :D This project is being developed in free time outside of work, so when a heavy crunc…
Event9 changesGameplay - Super Bio-Man
Campaign Update!
Hello! Watching your letsplays, reading your responses made me rethink the way how the combat arenas should be designed. So, I took a logical path and for the first time played through Serious Sam 1 and its expansion an…
Announcement6 changesGameplay - Super Bio-Man
Checkpoint Update
Hello! We have improved a bunch of things, rebalanced some AI and combat stuff, but most importantly: added an ability to load the campaign from the nearest checkpoint without restarting level. So, if you don't want to…
Announcement3 changesGameplay - Super Bio-Man
Demo Version Update for FPS Festival
Hello! Here's what's new in the demo: Repainted the crates with medkits. Added a healthbar for the boss. Now you can finally see how much damage you're dealing :) Added few more medkits to the Green Invasion level 1. UF…
Announcement4 changesGameplayBalance - Super Bio-Man
Demo version update - 03.17.24
Hello! Here's our new update! What's new: * Added an ability to quickly grab runners without switching to fists by pressing F. What's fixed: * Decreased damage received by the player from their own rockets. * Improved s…
Announcement3 changesFixGameplay - Super Bio-Man
Demo version update 03.10.24
Hello! We've added a weapon-selection wheel. You can bring it up by holding Q or R1, then select a weapon icon with your mouse or right stick. Time slows down while the wheel is open. Quick switching to the last used we…
Announcement1 changeGameplay - Super Bio-Man
Demo version update 03.03.2024
Hello! We've been kind of quiet, but kept working on the game. This time we are bringing these changes: * Added Sound volume sliders! Now you can mute the game without alt-tabbing :) * Added a Frame Limiter to the Video…
Announcement1 changePerformance - Super Bio-Man
Demo version update 02.15.24
Hello! After fixing critical bugs and releasing the second game mode it's time for quality-of-life improvements! I've unlocked V-Sync and Screen Resolution buttons in the Video menu. The game defaults to your current sc…
Announcement - Super Bio-Man
Demo version update 02.14.24
Hello! The Steam Festival has passed, but we are still publishing major updates! This time we brought a new playable story mode (with a single level at the moment, though), added two more achievements for the secret-hun…
Announcement1 changeFix - Super Bio-Man
Demo version update 02.11.24
And here is our new update! As the users asked, I made the enemy rockets appear larger. Now they look more menacing and are much easier to spot. Rebalanced the STATGUN damage against the boss - it used to be waaay to ea…
Announcement5 changesFixGameplay - Super Bio-Man
Demo version update 02.10.24
Another date, another update! By request of our artist I've changed the main menu background rain from giblets to guns. We've improved the UI for better gameplay experience: * Made the healing effect more defined * Impr…
Announcement3 changesFixGameplay - Super Bio-Man
Demo version even hotter fix 02.09.24
Gameplay videos of our game finally started appearing on YT, which helped us finding new things, that we have overlooked. Fixed FOV slider's description. * Fixed the level ending screen and added an ability to restart t…
Patch notes2 changesFixGameplay - Super Bio-Man
Demo version hotter fix 02.08.24
Today was the day of scripting campaign levels. But as players asked: I've added the FOV-slider. Then found out that I accidentially broke time requirements for QUICK OVEREXTERMINATOR achievement. For some reason its ti…
Announcement2 changesGameplayMaps - Super Bio-Man
Demo version hotfix 02.06.24
For some unknown reason I forgot to turn on boss's weakness to certain weapons (also rockets). Now each stage of the boss can be defeated with 5 well-placed rockets. Also added markers, showing the way for the players.
Announcement1 changeGameplay - Super Bio-Man
Development status at beginning of December 2023
Hello. I've decided to share some news about technical state of our game at this moment. The mobs used to have a fixed AI behaviour with few checkboxes that allowed us to make some of them jump or stand still while atta…
Event5 changesFixGameplay






