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Steam News7 February 20242y ago

Demo version hotter fix 02.08.24

Today was the day of scripting campaign levels. But as players asked: I've added the FOV-slider. Then found out that I accidentially broke time requirements for QUICK OVEREXTERMINATOR achievement.

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0 fixes2 additions0 changes0 removals
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addedToday was the day of scripting campaign levels. But as players asked: I've added the FOV-slider.
addedAlso found out a way to get stuck out of bounds, so added a teleport trigger for that case. If you try really hard - you could jump off the map and fall to your death... But at least you won't softlock the game! :)

Super Bio-Man changes

addedToday was the day of scripting campaign levels. But as players asked: I've added the FOV-slider.
addedAlso found out a way to get stuck out of bounds, so added a teleport trigger for that case. If you try really hard - you could jump off the map and fall to your death... But at least you won't softlock the game! :)

Today was the day of scripting campaign levels. But as players asked: I've added the FOV-slider.

Then found out that I accidentially broke time requirements for QUICK OVEREXTERMINATOR achievement. For some reason its timer was counting the real time instead of game time. This should work properly now.

Also found out a way to get stuck out of bounds, so added a teleport trigger for that case. If you try really hard - you could jump off the map and fall to your death... But at least you won't softlock the game! :)

Source

Steam News / 7 February 2024

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