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Steam News9 February 20242y ago

Demo version update 02.10.24

Another date, another update! By request of our artist I've changed the main menu background rain from giblets to guns.

Full notes

Full Super Bio-Man update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
changedBy request of our artist I've changed the main menu background rain from giblets to guns.
addedWe've improved the UI for better gameplay experience: * Made the healing effect more defined * Improved the damage and low HP effects * Added a [TAB] prompt * Made a dynamic crosshair, which now changes its icon depending on the ammo counter values
fixedWe've fixed some bugs: * Monster spawn queues are now properly cleared on level restart * Probably fixed monsters' ability to push the protagonist through thin fences * Fixed input system flags on level restart and pause * Fixed some localization stuff

Super Bio-Man changes

changedBy request of our artist I've changed the main menu background rain from giblets to guns.
addedWe've improved the UI for better gameplay experience: * Made the healing effect more defined * Improved the damage and low HP effects * Added a [TAB] prompt * Made a dynamic crosshair, which now changes its icon depending on the ammo counter values
fixedWe've fixed some bugs: * Monster spawn queues are now properly cleared on level restart * Probably fixed monsters' ability to push the protagonist through thin fences * Fixed input system flags on level restart and pause * Fixed some localization stuff

Another date, another update!

By request of our artist I've changed the main menu background rain from giblets to guns.

We've improved the UI for better gameplay experience: * Made the healing effect more defined * Improved the damage and low HP effects * Added a [TAB] prompt * Made a dynamic crosshair, which now changes its icon depending on the ammo counter values

We've fixed some bugs: * Monster spawn queues are now properly cleared on level restart * Probably fixed monsters' ability to push the protagonist through thin fences * Fixed input system flags on level restart and pause * Fixed some localization stuff

Source

Steam News / 9 February 2024

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