Full notes
Full Sundered Soul: Chains of the Undying update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Server
- Fixes
- Performance
Sundered Soul: Chains of the Undying changes
-Multiplayer Co-op- •2-player online co-op has arrived!
•Steam P2P Networking — Peer to peer connections through Steam
•Public Lobby Browser — find and join open games by speaking to the Wizard in the city
•Steam Invite Support — invite friends directly through the Steam overlay
•Revive System — melee attack a fallen ally's grave to bring them back into the fight. Each revive adds Fragility stack to both players (+10% damage taken, stacks)
•Class Switching — change your class from the pause menu in the city without dropping the lobby
•Chat System — in-game text chat between players
•Partner HUD — see your co-op partner's health, level, and status at a glance (can customize)
•Join the Discord to find people to play with — there are LFG channels organized by region to help you find co-op partners.
•Players near each other gain a UNITED buff that increases damage dealt by 10%
-Balance-
•Thrul the Cleaver's charge damage has been reduced
•All invulnerability skills now have a minimum cooldown floor that cannot go below a set threshold, regardless of cooldown reduction stats or effects
-Class Changes-
•Warlock's Doom explosion is slightly faster and has an increased explosion radius. Spread chance increased from 20% to 35%.
•Cleric's Penance ability now also heals allies in multiplayer
•Paladin's Consecration ability heals allies that stand in it
•Shaman Thunder Totem grants a buff to nearby allies that gives a chance to proc tempest strikes on melee attacks
-Bug Fixes-
•Minibosses are now correctly excluded from room mutator applications
•Fixed shield block not preserving bloodlust/combo while active
•Fixed gamepad users being unable to view talent tooltips
-Performance-
•Improved enemy processing, performance improvements should be noticeable across the board, especially in larger rooms with high enemy density
-User Interface-
•Uncoupled buff indicators from the stats display panel and added to UI CONFIG options to accommodate extra buff icons being displayed
As always I appreciate and value any feedback!
You may need to restart Steam to get the update
Source
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