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Steam News27 February 20264mo ago

Patch 1.4 Multiplayer Update

-Multiplayer Co-op- •2-player online co-op has arrived! •Steam P2P Networking — Peer to peer connections through Steam •Public Lobby Browser — find and join open games by speaking to the Wizard in the city •Steam Invite

Full notes

Full Sundered Soul: Chains of the Undying update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions11 changes0 removals
  • Balance
  • UI and audio
  • Server
  • Fixes
  • Performance
addedRevive System — melee attack a fallen ally's grave to bring them back into the fight. Each revive adds Fragility stack to both players (+10% damage taken, stacks)
changedPartner HUD — see your co-op partner's health, level, and status at a glance (can customize)
changedPlayers near each other gain a UNITED buff that increases damage dealt by 10%
changedBalance-
changedThrul the Cleaver's charge damage has been reduced
addedAll invulnerability skills now have a minimum cooldown floor that cannot go below a set threshold, regardless of cooldown reduction stats or effects
Spread chance20%35%Spread chance increased, buff

Sundered Soul: Chains of the Undying changes

addedRevive System — melee attack a fallen ally's grave to bring them back into the fight. Each revive adds Fragility stack to both players (+10% damage taken, stacks)
changedPartner HUD — see your co-op partner's health, level, and status at a glance (can customize)
changedPlayers near each other gain a UNITED buff that increases damage dealt by 10%
changedBalance-
changedThrul the Cleaver's charge damage has been reduced

-Multiplayer Co-op- •2-player online co-op has arrived!

•Steam P2P Networking — Peer to peer connections through Steam

•Public Lobby Browser — find and join open games by speaking to the Wizard in the city

•Steam Invite Support — invite friends directly through the Steam overlay

•Revive System — melee attack a fallen ally's grave to bring them back into the fight. Each revive adds Fragility stack to both players (+10% damage taken, stacks)

•Class Switching — change your class from the pause menu in the city without dropping the lobby

•Chat System — in-game text chat between players

•Partner HUD — see your co-op partner's health, level, and status at a glance (can customize)

•Join the Discord to find people to play with — there are LFG channels organized by region to help you find co-op partners.

•Players near each other gain a UNITED buff that increases damage dealt by 10%

-Balance-

•Thrul the Cleaver's charge damage has been reduced

•All invulnerability skills now have a minimum cooldown floor that cannot go below a set threshold, regardless of cooldown reduction stats or effects

-Class Changes-

•Warlock's Doom explosion is slightly faster and has an increased explosion radius. Spread chance increased from 20% to 35%.

•Cleric's Penance ability now also heals allies in multiplayer

•Paladin's Consecration ability heals allies that stand in it

•Shaman Thunder Totem grants a buff to nearby allies that gives a chance to proc tempest strikes on melee attacks

-Bug Fixes-

•Minibosses are now correctly excluded from room mutator applications

•Fixed shield block not preserving bloodlust/combo while active

•Fixed gamepad users being unable to view talent tooltips

-Performance-

•Improved enemy processing, performance improvements should be noticeable across the board, especially in larger rooms with high enemy density

-User Interface-

•Uncoupled buff indicators from the stats display panel and added to UI CONFIG options to accommodate extra buff icons being displayed

As always I appreciate and value any feedback!

You may need to restart Steam to get the update

Source

Steam News / 27 February 2026

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