Full notes
Full Sundered Soul: Chains of the Undying update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Sundered Soul: Chains of the Undying changes
---LOCAL CO-OP---
At least one gamepad is required to play local co-op. Two are recommended!
Start local co-op by speaking to the Multiplayer Wizard in town.
Perks, Upgrades, Relics, and Levels are shared.
Weapons and Talents can be assigned individually.
Camera is shared and will auto zoom out to a certain extent when players are out of each other's range.
Ability bars will default to bottom left and right, but both are 100% customizable in UI Config.
Players can revive each other by using melee attacks on the other player's grave. Each revive adds a +10% damage taken debuff. (Same as Online Co-op)
---UI & Bug Fixes---
"UI Config" will now default to Advanced Mode instead of Basic for a smoother user experience. You can still reach Basic Mode by pressing Tab in the UI Config menu.
Fixed a bug with UI config "UI Elements" moving up when trying to drag them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
