Update log
Full Summoners War update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings from Com2uS!
Extracted changes
- Gameplay
- Performance
- Server
- Balance
- UI and audio
v8.7.3 has been updated on Steam today, and an auto update will be held to install the new version.
The process won't take long, but you may experience a sudden crash if you are logged in when the update begins. Please make sure to come back to the Village and end your game safely to save your game data before the update starts.
======================== [Update Schedule by Server] Global - 12:45 AM PDT Europe - 9:45 AM CEST Asia - 3:30 PM TST Korea - 4:00 PM KST Japan - 4:30 PM JST China - 3:30 PM CST ======================== ※ You won't be able to enter [World Arena, Arena Interserver Battle, and World Guild Battle] during [12:00 AM - 12:45 AM PDT], and other content can be played normally.
======================== v8.7.3 Update Details ========================
▶ Skill Balance Patch [More Info]
▶ [Siege Battle] Exclusive Rune/Artifact Setting Feature You can equip and manage Runes/Artifacts specifically for Siege Battle via the new [Monster] menu added to the battlefield. Runes and Artifacts engraved via this menu will only be applied in Siege Battle and will not affect other content.
- [Siege Battle > Monster] Menu : You can register up to 50 frequently used Monsters for Siege Battle through a Favorites feature. : You cannot sell Runes, Artifacts, Grindstones, Gems, and Conversion Stones, but you can switch and remove Runes/Artifacts with no Mana Stone cost. : You can power up, enchant, and grind Runes, and the changes will be applied to the original Runes. : When using the [Load Runes/Artifacts] feature to load Runes/Artifacts from other Monsters, they will be loaded based on the Siege Battle settings.
- You can load default Runes or World Arena Runes of Monsters in the Siege Battle Rune management menu. : Following the Siege Battle Rune/Artifact separation, a feature to load Siege Battle Runes/Artifacts has been added to the default and World Arena Rune management menus. * Upon your first entry into the Siege Battle battlefield after the v8.7.3 update, Runes/Artifacts equipped on Monsters in Siege Battle will be automatically synced as Siege Battle-exclusive settings. After this sync, Rune/Artifact settings for Siege Battle will be managed independently from other content. * Monster decks saved in [Manage Monster Deck] will also be separated for Siege Battle. e.g., Editing Monster decks in Siege Battle will not affect those used in World Guild Battle or Guild Rival Battle. * The stats in [Monster Info > Statistics] for Siege Battle will be displayed based on the Monster’s default Rune/Artifact information at the time of the v8.7.3 update, but will be replaced with Siege Battle-exclusive Rune/Artifact information in a future update.
▶ [Siege Battle] Improvements and Changes - [Siege Battle] When a guild member successfully attacks a formation being attacked by multiple members, the remaining attackers will now be considered to have lost their battles. These battles will count as successful defenses for the formation, and the owner of the formation will earn defense victory points. Such wins and losses will be logged, and failed attackers will not earn Siege Battle EXP. - [Siege Battle] A pop-up will appear when a guild member attempts to attack the defense formation that they reserved to attack. - [Siege Battle] A new UI that displays your guild’s defense deck for successful defenses has been added to [Info > Defense].
▶ Other Improvements and Changes - [Community > Friend] You can now see not only the channel number of online friends but also the language they are using. (Global, Europe, and Asia servers only) - The number of auto-joined chat channels based on selected language has increased from 500 to 9999. (Global, Europe, and Asia servers only) - The maximum number of players that
Source
