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- SugarMill
Final Release Date - Dec 19, 2019
Hi folks! Is being a tough one this, but after some much testing and talking to testers, peers, colleagues and some coworkers I have decided to postpone the launch date. Now the date will align by 4 days with the 3rd ye…
Announcement1 changeGameplay - SugarMill
Ver 0.7 - Deutsche - Construction Queue - New Assets - Simple MOD
Version 0.7 is here! - J! Hi all! A lot of work is being done to the game. The hood of the game was opened and changed to the core. Now the loading time from initial click to gameplay was cut in a half. Wow! I'm happy a…
Announcement2 changesFixGameplay - SugarMill
Arrange Orders on Dock
Hi Guys Working towards the final release. Which will be Sep 5th, 2019 So happy! In this new patch a few things under the hood All the colors and rendering pipe was changed and improved, therefore, the performance of th…
Announcement1 changePerformance - SugarMill
Version 0.6
Hi Pals! Excited sharing with you a new milestone in the game yet. Today after a while I decided to keep walking towards them final release day. I have been focusing on the User Experience a lot, making the game intuiti…
Announcement3 changesFixGameplay - SugarMill
Patch notes - UX!
Hi Pals, here I will drop all the new stuff I have been adding to the game. Version 0.6 is coming Dec 27th! Also that day I will announce the final release date of the game! Really looking forward to it! Still munching…
Announcement1 changeGameplay - SugarMill
Sale: UX! - Français - French(Beta)
Hi all This is the first sale of the year and the reason mainly is because I have worked really hard in this game for almost 4 years to be a really awesome and immersive experience. I had to step back and take a break a…
Announcement1 changeCompatibility - SugarMill
UX Update 2
Hi SugarMillers! Yet more UX. The UX fixes and improvements will keep coming and will be the focus of my efforts for times to come. By all means feel free to drop any feedback at any time! Most Important issues addresse…
Announcement1 changeFix - SugarMill
UX Update
Hi Sugarmillers As I promised last month: Here it is an update of the game with a bunch of subtle but important changes in the GUI and UX. Most important: - Hover bar was buggy and now is fixed - Hover will follow mouse…
Announcement1 changeFix





