What changed
9 fixes1 addition2 changes0 removals
- UI and audio
- Gameplay
- Server
- Fixes
- Balance
changedWhat's New?The build system is coming along nicely, with a working mini-menu now usable by pressing 'B' (default Key, we do not yet have configurable key binds). It is currently somewhat limited in what you can make, as you can currently build walls and a crafting bench (crafting interface is incomplete, so this is largely just for testing purposes)
addedWhat's New?Added a basic inventory crafting system, allowing players to convert logs into planks, whether this will continue or be replaced by the main crafting interface is not yet decided though we will likely keep it how it is for at least a few updates.
changedWhat's Next?Stay tuned and find out! SUGA is an early-access game and so the game, the gameplay, and the game's appearances / mechanics are likely to change very rapidly over the coming period, it should be noted that as an indie development with no / very limited external support we are doing the best we can with what we have.
fixedBug Fixes:Fixed an issue where interacting with the crafting bench caused players to disconnect
fixedBug Fixes:Fixed an issue where player's could hear other player's interaction sounds with certain buildable object
fixedBug Fixes:Fixed an issue where certain text from interactions was displayed to all players instead of just one
SUGA: Survival Game changes
changedThe build system is coming along nicely, with a working mini-menu now usable by pressing 'B' (default Key, we do not yet have configurable key binds). It is currently somewhat limited in what you can make, as you can currently build walls and a crafting bench (crafting interface is incomplete, so this is largely just for testing purposes)
addedAdded a basic inventory crafting system, allowing players to convert logs into planks, whether this will continue or be replaced by the main crafting interface is not yet decided though we will likely keep it how it is for at least a few updates.
changedStay tuned and find out! SUGA is an early-access game and so the game, the gameplay, and the game's appearances / mechanics are likely to change very rapidly over the coming period, it should be noted that as an indie development with no / very limited external support we are doing the best we can with what we have.
fixedFixed an issue where interacting with the crafting bench caused players to disconnect
fixedFixed an issue where player's could hear other player's interaction sounds with certain buildable object
What's New?
The build system is coming along nicely, with a working mini-menu now usable by pressing 'B' (default Key, we do not yet have configurable key binds). It is currently somewhat limited in what you can make, as you can currently build walls and a crafting bench (crafting interface is incomplete, so this is largely just for testing purposes)
Added a basic inventory crafting system, allowing players to convert logs into planks, whether this will continue or be replaced by the main crafting interface is not yet decided though we will likely keep it how it is for at least a few updates.
What's Next?
Stay tuned and find out! SUGA is an early-access game and so the game, the gameplay, and the game's appearances / mechanics are likely to change very rapidly over the coming period, it should be noted that as an indie development with no / very limited external support we are doing the best we can with what we have.
Bug Fixes:
Fixed an issue where interacting with the crafting bench caused players to disconnect
Fixed an issue where player's could hear other player's interaction sounds with certain buildable object
Fixed an issue where certain text from interactions was displayed to all players instead of just one
Fixed various issues regarding layering
Fixed various issues relating to trees, and walls, and their generation and placement
Fixed an issue where hitting a tree would break a different one randomly and not the one you hit
Fixed "Host Lobby" button not working after disconnecting from a server
Fixed issues regarding the combat system, namely players not taking damage when attacked, or animations not working properly.
Fixed issues with hunger occurring too fast or not happening at all