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Steam News2 July 20251y ago

v0.16.3 - 2025-07-02

[tune] Improved asteroid generator to reduce visual artefacts (glitches). @Henry [tune] Currency now displays in millions when above 1 million, and rounds properly.

Full notes

Full Subspace Discovery update

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What changed

0 fixes1 addition4 changes1 removal
  • Gameplay
  • UI and audio
  • Server
  • Balance
changed[tune] Improved asteroid generator to reduce visual artefacts (glitches). @Henry
changed[tune] Missing OpenAL (sound driver) is now detected, showing a warning instead of crashing at startup. @originel
changed[tune] Prepped universal client-side prediction, now active for tractor beam and attack target. Players in higher-latency regions should see improved responsiveness. If this works well, it'll roll out to more systems.
changed[tune] More UI text adjusted to clearly show seasonal changes. @Henry
added[tune] Added a cooldown to skill use to prevent accidentally opening the ship access menu. @Henry
removed[tune] Attack commands now stop the ship only if the attack caused the movement. Switching targets no longer overrides manual ship movement.

Subspace Discovery changes

changed[tune] Improved asteroid generator to reduce visual artefacts (glitches). @Henry
changed[tune] Missing OpenAL (sound driver) is now detected, showing a warning instead of crashing at startup. @originel
changed[tune] Prepped universal client-side prediction, now active for tractor beam and attack target. Players in higher-latency regions should see improved responsiveness. If this works well, it'll roll out to more systems.
changed[tune] More UI text adjusted to clearly show seasonal changes. @Henry
added[tune] Added a cooldown to skill use to prevent accidentally opening the ship access menu. @Henry
  • [tune] Improved asteroid generator to reduce visual artefacts (glitches). @Henry

  • [tune] Currency now displays in millions when above 1 million, and rounds properly.

  • [tune] Marketplace now blocks overselling beyond the current cap of 100 million credits.

  • [tune] Marketplace better handles simultaneous buying and selling.

  • [tune] Missing OpenAL (sound driver) is now detected, showing a warning instead of crashing at startup. @originel

  • [tune] Prepped universal client-side prediction, now active for tractor beam and attack target. Players in higher-latency regions should see improved responsiveness. If this works well, it'll roll out to more systems.

  • [tune] Attack targets are now highlighted again, and the previous target indicator is back. @Henry

  • [tune] More UI text adjusted to clearly show seasonal changes. @Henry

  • [tune] Added a cooldown to skill use to prevent accidentally opening the ship access menu. @Henry

  • [tune] Attack commands now stop the ship only if the attack caused the movement. Switching targets no longer overrides manual ship movement.

  • [fix] Hull and module slots wouldn't show a second page, cutting off the last item. @Vesperion

  • [fix] Using multiple skills at once could cancel each other out or return wrong results. @Yuhiu

Source

Steam News / 2 July 2025

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