Update log
Full Subliminal update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Fixes
- UI and audio
- Security
- Maps
- Performance
🔧 Fixes
Fixed an issue causing the light switches to be un-usable if failing the challenge just before the Rotten Ending.
Fixed the moveable Sensor Light in the Waterworks Maintenance Halls spawning in the incorrect position.
Fixed an edge case allowing the player to bring a light into the Ventilation level.
Fixed various audio and script errors in Memory Disposal.
Fixed various visual issues in the Bounce House levels.
Fixed an out-of-bounds exploit in the Playplace Maintenance Halls.
Fixed the combination lock in the puzzle prior to entering Memory Disposal not being color-coded.
Fixed a clipping piece of map geometry in the Playplace.
⚠️ Known Issues
Crashing on launch or during gameplay for some players.
If you encounter this, please send in a crash report to our team.
Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).
Source
