Update log
Full Subliminal update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Gameplay
- Fixes
- Security
- Balance
- UI and audio
🛠️ Changes
Adjusted timings of certain challenge sequences to be fairer to first-time players.
Simplified and reduced the difficulty of certain Bounce House puzzles.
Removed older assets used in one of the Memory Loop areas, to avoid confusion.
🔧 Fixes
Fixed the player crosshair sometimes being in the incorrect state when starting the game using "Memory Load".
Fixed minor collision issues with Security Cameras.
Fixed minor collision issues with the chains in Memory Disposal.
Fixed being able to see out of bounds in various levels.
Fixed being able to re-enter the area prior to the PlayPlace, from the gated entrance door.
Fixed a missing interaction cooldown on the gated PlayPlace entrance door, causing audio issues.
Fixed an audio clip in one of the Bounce House areas persisting if the game was exited while it was playing.
Fixed various issues with Memory Disposal, causing various forms of instability during the chase sequences.
Fixed a regression causing the Emotional Encouragement achievement to be un-obtainable, due to a missing trigger in the PlayPlace.
⚠️ Known Issues
Crashing on launch or during gameplay for some players.
If you encounter this, please send in a crash report to our team.
Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).
Source
