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Steam News22 October 20196y ago

Sub Rosa Alpha 36

Team Memo 10.21.19 The following correspondence is from the Sub Rosa Middle Management and is intended for current employees only.

Full notes

Full Sub Rosa update

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What changed

0 fixes4 additions11 changes0 removals
  • Gameplay
  • Server
  • Balance
  • Store
addedTeam Memo 10.21.19World Mode [New Prototype]
addedTeam Memo 10.21.19The return of the much loved World Mode includes a new prototype city design, five companies to join, new mission types, and more. The World Mode will be updated over time so please consider this the first step towards a more polished and robust version.
addedTeam Memo 10.21.19Additional Servers A new server added under the tag 'Cilantro' with the goal of adding more servers for more locations to better serve employees around the world.
changedTeam Memo 10.21.19The damage a player inflicts gives the player criminal points and reflects on their criminal rating.
changedTeam Memo 10.21.19A player's criminal rating goes down 1 point every 1.5 minutes. Damage inflicted on a criminal will be 20% of the original point value.
changedTeam Memo 10.21.19With a crime rating of 200 a player can not purchase items at the gun or car shop.

Team Memo 10.21.19

The following correspondence is from the Sub Rosa Middle Management and is intended for current employees only.

World Mode [New Prototype]

The return of the much loved World Mode includes a new prototype city design, five companies to join, new mission types, and more. The World Mode will be updated over time so please consider this the first step towards a more polished and robust version.

Trains With the return of World Mode comes the return of the commuter train. This iteration has dedicated train stops, elevated tracks, and plenty of rooms for employees. Hijinks a plenty are waiting onboard.

Additional Servers A new server added under the tag 'Cilantro' with the goal of adding more servers for more locations to better serve employees around the world.

Criminal Rating systems: Overview: The criminal rating is a basic system designed to prevent griefing. It is being iterated on and will improve over time.

The corporate rating isn't used yet but eventually will allow for higher-level teams and different types of missions.

The damage a player inflicts gives the player criminal points and reflects on their criminal rating.

Depending on where a player shoots or how many times they shoot someone will determine their criminal rating.

A player's criminal rating goes down 1 point every 1.5 minutes. Damage inflicted on a criminal will be 20% of the original point value.

Criminal Consequences:

  • With a crime rating of 200 a player can not purchase items at the gun or car shop.

  • With a crime rating of 500 a player can not spawn on the current server for 30 minutes.

  • With a crime rating of 1000 a player gets banned from the server.

Civilians:

  • 100% of the damage a civilian player inflicts on another civilian is reflected in their criminal rating.

  • 200% of the damage a civilian player inflicts on a team member is reflected in their criminal rating.

Teams:

  • A player's criminal rating does not go up if they inflict damage on their own team member or another team member outside of their respective bases.

  • A player's criminal rating goes up if they inflict damage on a team inside of their base, even if the player is on the same team.

  • 100% of the damage a team member inflicts to another team member in their base is reflected on their criminal record.

  • 50% of the damage a team member inflicts on a civilian is reflected in their criminal rating.

New Employee Discount Sub Rosa is 12% off until October 25.

Source

Steam News / 22 October 2019

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