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Steam News22 January 20215y ago

Patch 1.0.3 Notes

New Additions: - Added ability to remap keyboard controls. - Added new options screen that provides more control over graphics, audio and gameplay options.

Full notes

Full Strike Team Gladius update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
addedNew Additions: - Added ability to remap keyboard controls. - Added new options screen that provides more control over graphics, audio and gameplay options. - Added new post processing options such as motion blur and depth of field (configurable in game options). - Added the ability to adjust graphics, audio and input options during battle. - Added ability to all adjust sound categories separately including ambient noises, SFX, music, footstep sounds, voice, sfx reverb and overall Bass. - Added a unique game cursor.
changedBalance: - Increased movement stat and missile damage of both Bastion classes. - Reduced enemy patrols and number of enemies on campaign missions 7, 8 and 10 to reduce difficulty curve. - Capped the maximum number of enemies that alien portals can summon during a battle. - Alien portals now explode when destroyed and do damage to all units within a 2 tile radius (similar to fuel containers). - Increased staring action points total of male and female technomancers.
fixedBug Fixes: - Fixed bug where hologram effect was not appearing for Technomancer male and Sniper female classes when performing holo-shield and shadow field effects. - Several minor typos and bugs fixed.

New Additions: - Added ability to remap keyboard controls. - Added new options screen that provides more control over graphics, audio and gameplay options. - Added new post processing options such as motion blur and depth of field (configurable in game options). - Added the ability to adjust graphics, audio and input options during battle. - Added ability to all adjust sound categories separately including ambient noises, SFX, music, footstep sounds, voice, sfx reverb and overall Bass. - Added a unique game cursor.

Balance: - Increased movement stat and missile damage of both Bastion classes. - Reduced enemy patrols and number of enemies on campaign missions 7, 8 and 10 to reduce difficulty curve. - Capped the maximum number of enemies that alien portals can summon during a battle. - Alien portals now explode when destroyed and do damage to all units within a 2 tile radius (similar to fuel containers). - Increased staring action points total of male and female technomancers.

Bug Fixes: - Fixed bug where hologram effect was not appearing for Technomancer male and Sniper female classes when performing holo-shield and shadow field effects. - Several minor typos and bugs fixed.

Please note that you may need to configure the options for your machine and personal preferences.

Source

Steam News / 22 January 2021

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