HomeGamesUpdatesPricingMethodology
Steam News16 January 20215y ago

Bug Fix Patch 1.0.1

A minor patch today that addresses some bugs we didn't catch before launch. Thanks for the community for identifying them.

Full notes

Full Strike Team Gladius update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change1 removal
  • UI and audio
  • Balance
  • Performance
fixedBugs: - Fixed bug where auto team selection was not selecting an appropriate team and the corresponding character portraits were not saved.
fixedFixed a bug where lower graphics settings were hiding some objects and characters completely.
fixedFixed a bug where footstep and other sound effects were not being played for the male sniper class.
removedBalance: - Adjusted stats of Devourer unit by reducing its attack number, attack skill, evasion, armour and removed its access to the Explosive Rounds ability. Slightly increased its armour penetration stat and granted it the Guard skill.
changedPerformance: - Reduced texture sizes of some textures to improve performance.

A minor patch today that addresses some bugs we didn't catch before launch. Thanks for the community for identifying them.

Bugs: - Fixed bug where auto team selection was not selecting an appropriate team and the corresponding character portraits were not saved.

  • Fixed a bug where lower graphics settings were hiding some objects and characters completely.

  • Fixed a bug where footstep and other sound effects were not being played for the male sniper class.

Balance: - Adjusted stats of Devourer unit by reducing its attack number, attack skill, evasion, armour and removed its access to the Explosive Rounds ability. Slightly increased its armour penetration stat and granted it the Guard skill.

Performance: - Reduced texture sizes of some textures to improve performance.

Source

Steam News / 16 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.