Full notes
Full Strike Team Gladius update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Performance
A minor patch today that addresses some bugs we didn't catch before launch. Thanks for the community for identifying them.
Bugs: - Fixed bug where auto team selection was not selecting an appropriate team and the corresponding character portraits were not saved.
Fixed a bug where lower graphics settings were hiding some objects and characters completely.
Fixed a bug where footstep and other sound effects were not being played for the male sniper class.
Balance: - Adjusted stats of Devourer unit by reducing its attack number, attack skill, evasion, armour and removed its access to the Explosive Rounds ability. Slightly increased its armour penetration stat and granted it the Guard skill.
Performance: - Reduced texture sizes of some textures to improve performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
