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Steam News12 March 20224y ago

Strawhart 1.03 Hotfix Released

Strawhart v1.03 is live March 12, 2022 This version includes bug fixes identified by the community as well as dialogue corrections.

Full notes

Full Strawhart update

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What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedStrawhart v1.03 is liveGeneral -Fixed an issue where the wrong music, or no music would play -Adjusted font size on character quips to prevent them from breaking the page bounds -Fixed some stray debug symbols being visible -Fixed an issue where “grab” prompts weren’t showing up at range (Credit to Trihelix) -Fixed an issue where characters forgot how to walk -Fixed spelling and spacing issues in various dialogues Factorium -A certain someone now properly appears during the Finale (if unlocked) -Fixed an issue where the wrong collectible was displaying -Improvements to the splicing room -Improvement’s to Hume’s nondescript hallway -Crates in the Factorium are now more stable -Fixed an issue where quips would not play because they were checkpoint-gated incorrectly Ruins -The correct music track will now play -Fixed water puzzle resetters from too aggressively resetting puzzle pieces Westharrow -Fixed several bounds breaks (Credit Skullchaser) -Fixed an instance where the courtyard could trigger twice (Credit Skullchaser) The Homestead -Fixed several stuck spots (Credit Shelg0n) Valecrest: -Fixed several stuck spots Achivements: -Fixed an issue where "Petting Zoo" would not unlock

Strawhart changes

changedGeneral -Fixed an issue where the wrong music, or no music would play -Adjusted font size on character quips to prevent them from breaking the page bounds -Fixed some stray debug symbols being visible -Fixed an issue where “grab” prompts weren’t showing up at range (Credit to Trihelix) -Fixed an issue where characters forgot how to walk -Fixed spelling and spacing issues in various dialogues Factorium -A certain someone now properly appears during the Finale (if unlocked) -Fixed an issue where the wrong collectible was displaying -Improvements to the splicing room -Improvement’s to Hume’s nondescript hallway -Crates in the Factorium are now more stable -Fixed an issue where quips would not play because they were checkpoint-gated incorrectly Ruins -The correct music track will now play -Fixed water puzzle resetters from too aggressively resetting puzzle pieces Westharrow -Fixed several bounds breaks (Credit Skullchaser) -Fixed an instance where the courtyard could trigger twice (Credit Skullchaser) The Homestead -Fixed several stuck spots (Credit Shelg0n) Valecrest: -Fixed several stuck spots Achivements: -Fixed an issue where "Petting Zoo" would not unlock

Strawhart v1.03 is live

March 12, 2022

This version includes bug fixes identified by the community as well as dialogue corrections.

General -Fixed an issue where the wrong music, or no music would play -Adjusted font size on character quips to prevent them from breaking the page bounds -Fixed some stray debug symbols being visible -Fixed an issue where “grab” prompts weren’t showing up at range (Credit to Trihelix) -Fixed an issue where characters forgot how to walk -Fixed spelling and spacing issues in various dialogues Factorium -A certain someone now properly appears during the Finale (if unlocked) -Fixed an issue where the wrong collectible was displaying -Improvements to the splicing room -Improvement’s to Hume’s nondescript hallway -Crates in the Factorium are now more stable -Fixed an issue where quips would not play because they were checkpoint-gated incorrectly Ruins -The correct music track will now play -Fixed water puzzle resetters from too aggressively resetting puzzle pieces Westharrow -Fixed several bounds breaks (Credit Skullchaser) -Fixed an instance where the courtyard could trigger twice (Credit Skullchaser) The Homestead -Fixed several stuck spots (Credit Shelg0n) Valecrest: -Fixed several stuck spots Achivements: -Fixed an issue where "Petting Zoo" would not unlock

Source

Steam News / 12 March 2022

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