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Steam News9 December 20232y ago

Strawhart: Enter the Mindsquall is live!

Strawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.

In this update8

Full notes

Full Strawhart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions13 changes0 removals
  • Gameplay
  • Fixes
  • Events
  • Performance
  • UI and audio
addedStrawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.
addedValecrestAdded a brand-new alternate finale encounter: The Mindsquall
changedValecrestRevamped the Winged Abomination finale to play fairly. Increased readability of visual effects.
addedValecrestAdded an opportunity to rescue a stranded critter (should you fail to do so in Westharrow)
changedValecrestThe sun will now rise over Valecrest depending on your progression
addedValecrestYou can now be haunted by a ghost

Strawhart changes

addedStrawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.
addedAdded a brand-new alternate finale encounter: The Mindsquall
changedRevamped the Winged Abomination finale to play fairly. Increased readability of visual effects.
addedAdded an opportunity to rescue a stranded critter (should you fail to do so in Westharrow)
changedThe sun will now rise over Valecrest depending on your progression

Strawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.

Valecrest

  • Added a brand-new alternate finale encounter: The Mindsquall

  • Revamped the Winged Abomination finale to play fairly. Increased readability of visual effects.

  • Added an opportunity to rescue a stranded critter (should you fail to do so in Westharrow)

  • Warships now carry gunpowder. Please do not operate an open flame within their vicinity.

  • The sun will now rise over Valecrest depending on your progression

  • You can now be haunted by a ghost

Homestead

  • The homestead will now save your progress at critical points instead of saving only when you move to the next zone

  • Your mother will now warn you not to cross the crow infested bridge in the prologue

Westharrow

  • Fixed an issue that caused the guardian to fly at an incorrect rotation

  • Fixed issue where ritual gourds would not break after falling into the abyss

  • Increased time gourd ritual is allowed to be dropped

The Factorium

  • Overhauled the finale sequence to improve navigability

  • More misfires now occur during the finale; serbots can short-circuit

The Ruins

  • Improved postal system

  • The finale is now better telegraphed, normalized event timers

Accessibility

  • Phase panels will now acknowledge colorblind mode settings regardless of if they are rotated horizontally or vertically

  • Air Sigils will now always acknowledge colorblind mode settings

Controls

  • Abilities that have not yet been encountered will be hidden in the command menu.

  • Optimization

  • Significant CPU and draw call optimization across the entire game

  • Improved audio during the third cultist ritual

Fixes: General

  • Corrected many spelling and grammatical errors in apocrypha and dialogue text

  • Fixed rare issue where the screen would turn black after a ritual

  • Fixed an issue where bomb pumpkins would not respawn

Source

Steam News / 9 December 2023

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