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Steam News21 June 20242y ago

Update 11 - The Great Tutorial Purge and Other Things

Heard all of you loud and clear that there is just too much reading simulator in a card game.

In this update1

Full notes

Full Stratum Descent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change2 removals
  • Gameplay
  • Events
  • Fixes
  • Balance
removedHeard all of you loud and clear that there is just too much reading simulator in a card game. So I removed a number of redundant tutorials, merged some, made some into graphics and just overall did my best to cut down on the tutorial reading.
removedThe 2 big ones are still the combat tutorial (shortened) and the forge tutorial. The rest have either been streamlined or removed entirely.
addedFull NotesNew [+] Added new notification about available free draws when ending a turn [+] Added new setting to toggle free draw notifications
addedFull NotesUpdate [+] Players can now only win the Gambler event 3 times [+] Removed city tutorial screen [+] Shortened fight tutorial slightly [+] Draw card area is hidden at the end of turn [+] Updated Blood Amulet description to say when damaged [+] Removed and consolidated a number of tutorials
fixedFull NotesFixes [+] Fixed an issue with buff not applying correctly [+] Fixed an issue with buff not dealing damage if the card played doesn't already have an attack value [+] Potential fix for save issues [+] Fixed an issue with buff applying to attacker and defender [+] Fixed an issue where weakness does not update enemy damage on play [+] Fixed a bug where the Teleport Service event did not delete journey when using the service [+] Fixed an issue where defense was not properly adding/subtracting the enemy damage
changedFull NotesBalance [+] Nerfed Buffed

Stratum Descent changes

removedHeard all of you loud and clear that there is just too much reading simulator in a card game. So I removed a number of redundant tutorials, merged some, made some into graphics and just overall did my best to cut down on the tutorial reading.
removedThe 2 big ones are still the combat tutorial (shortened) and the forge tutorial. The rest have either been streamlined or removed entirely.
addedNew [+] Added new notification about available free draws when ending a turn [+] Added new setting to toggle free draw notifications
addedUpdate [+] Players can now only win the Gambler event 3 times [+] Removed city tutorial screen [+] Shortened fight tutorial slightly [+] Draw card area is hidden at the end of turn [+] Updated Blood Amulet description to say when damaged [+] Removed and consolidated a number of tutorials
fixedFixes [+] Fixed an issue with buff not applying correctly [+] Fixed an issue with buff not dealing damage if the card played doesn't already have an attack value [+] Potential fix for save issues [+] Fixed an issue with buff applying to attacker and defender [+] Fixed an issue where weakness does not update enemy damage on play [+] Fixed a bug where the Teleport Service event did not delete journey when using the service [+] Fixed an issue where defense was not properly adding/subtracting the enemy damage

Heard all of you loud and clear that there is just too much reading simulator in a card game. So I removed a number of redundant tutorials, merged some, made some into graphics and just overall did my best to cut down on the tutorial reading.

The 2 big ones are still the combat tutorial (shortened) and the forge tutorial. The rest have either been streamlined or removed entirely.

There is also a number of bug fixes around defense and buff, as well as other items that have come up over the past few days.

I appreciate all the input from everyone and I am working my fastest to resolve issues before EA release next week. Expect probably 1 or 2 more updates.

As always let me know if you see anything or have any issues.

Thanks! Luigi

Full Notes

New [+] Added new notification about available free draws when ending a turn [+] Added new setting to toggle free draw notifications

Update [+] Players can now only win the Gambler event 3 times [+] Removed city tutorial screen [+] Shortened fight tutorial slightly [+] Draw card area is hidden at the end of turn [+] Updated Blood Amulet description to say when damaged [+] Removed and consolidated a number of tutorials

Fixes [+] Fixed an issue with buff not applying correctly [+] Fixed an issue with buff not dealing damage if the card played doesn't already have an attack value [+] Potential fix for save issues [+] Fixed an issue with buff applying to attacker and defender [+] Fixed an issue where weakness does not update enemy damage on play [+] Fixed a bug where the Teleport Service event did not delete journey when using the service [+] Fixed an issue where defense was not properly adding/subtracting the enemy damage

Balance [+] Nerfed Buffed

Source

Steam News / 21 June 2024

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