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Steam News5 August 20241y ago

Update 13 - Bug fixes, balancing, ui updates and price update

Hello all! This update has a number of fixes and rebalances, this update also goes over some of the other hotfixes I have worked on over the past few weeks.

Full notes

Full Stratum Descent update

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Repeated intro

Hello all! This update has a number of fixes and rebalances, this update also goes over some of the other hotfixes I have worked on over the past few weeks. But in general some major card interactions have been fixes as well as some event fixes.

What changed

1 fix1 addition3 changes1 removal
  • Events
  • Balance
  • Store
  • UI and audio
changedHello all! This update has a number of fixes and rebalances, this update also goes over some of the other hotfixes I have worked on over the past few weeks. But in general some major card interactions have been fixes as well as some event fixes.
changedThe other news is after a lot of talking with others and thinking really hard about it, I plan to raise the price to $4.99, but I won't be doing this for a couple weeks as to not just raise it out of the blue.
changedBalance [+] Balanced a number of relics to not be so OP [+] Changed the math for how much it costs to Crystalize [+] Changed the math for how much it costs to slot a stone [+] Changed the math for how much it costs to change the cost of a card [+] Changed the math for how many fragments you gained from fragmentizing stones and cards [+] Small rebalance of fragment gain from fights
removedRemoved [+] Removed Purchase all common cards from shop
addedUpdate [+] UI Updates to the Forge screen [+] Added some clarifying text to victory screen about fragment gains for fragmentizing cards [+] Stratum 8 now has some events [+] Updated some relic text to be more descriptive [+] Update to reorder relics by name when viewing them on relics page and on new journey page
fixedFixes [+] Fix to some spelling issues [+] Fixed an issue with sweep not being filtered correctly [+] Fixed an issue with heal not increasing regen properly [+] Fixed an issue with Mercenary event selections not showing up [+] Fixed an issue with Mercenary event giving double rewards [+] Fixed an issue where cards with multistrike, sweep and splash [+] Fixed an issue where gold gain was being displayed wrong in the shop [+] Fixed an issue where stones where always common after combining with another stone, combined stones are now always the same rarity as the highest tier stone combined [+] Fixed the issue where the music would change if you ALT+Tab or if the game loses focus [+] Fixed an issue where players could not scroll the entire stone combine section

Stratum Descent changes

changedHello all! This update has a number of fixes and rebalances, this update also goes over some of the other hotfixes I have worked on over the past few weeks. But in general some major card interactions have been fixes as well as some event fixes.
changedThe other news is after a lot of talking with others and thinking really hard about it, I plan to raise the price to $4.99, but I won't be doing this for a couple weeks as to not just raise it out of the blue.
changedBalance [+] Balanced a number of relics to not be so OP [+] Changed the math for how much it costs to Crystalize [+] Changed the math for how much it costs to slot a stone [+] Changed the math for how much it costs to change the cost of a card [+] Changed the math for how many fragments you gained from fragmentizing stones and cards [+] Small rebalance of fragment gain from fights
removedRemoved [+] Removed Purchase all common cards from shop
addedUpdate [+] UI Updates to the Forge screen [+] Added some clarifying text to victory screen about fragment gains for fragmentizing cards [+] Stratum 8 now has some events [+] Updated some relic text to be more descriptive [+] Update to reorder relics by name when viewing them on relics page and on new journey page

The other news is after a lot of talking with others and thinking really hard about it, I plan to raise the price to $4.99, but I won't be doing this for a couple weeks as to not just raise it out of the blue.

Balance [+] Balanced a number of relics to not be so OP [+] Changed the math for how much it costs to Crystalize [+] Changed the math for how much it costs to slot a stone [+] Changed the math for how much it costs to change the cost of a card [+] Changed the math for how many fragments you gained from fragmentizing stones and cards [+] Small rebalance of fragment gain from fights

Removed [+] Removed Purchase all common cards from shop

Update [+] UI Updates to the Forge screen [+] Added some clarifying text to victory screen about fragment gains for fragmentizing cards [+] Stratum 8 now has some events [+] Updated some relic text to be more descriptive [+] Update to reorder relics by name when viewing them on relics page and on new journey page

Fixes [+] Fix to some spelling issues [+] Fixed an issue with sweep not being filtered correctly [+] Fixed an issue with heal not increasing regen properly [+] Fixed an issue with Mercenary event selections not showing up [+] Fixed an issue with Mercenary event giving double rewards [+] Fixed an issue where cards with multistrike, sweep and splash [+] Fixed an issue where gold gain was being displayed wrong in the shop [+] Fixed an issue where stones where always common after combining with another stone, combined stones are now always the same rarity as the highest tier stone combined [+] Fixed the issue where the music would change if you ALT+Tab or if the game loses focus [+] Fixed an issue where players could not scroll the entire stone combine section

Source

Steam News / 5 August 2024

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