Full notes
Full Story in the Dream World 1 -Volcano And Possession- Remake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Story in the Dream World 1 -Volcano And Possession- Remake changes
Fixed the issue where the Chapter 2 boss dialogue did not appear after selecting the Shin-Jang-Dae(Second Sub Weapon).
Fixed the issue where pressing (Return to main screen) in the menu that appears when Life drops below 0 after Chapter 2 would not return. (If you press [Return to main screen], the [Game results screen] will appear, then [Developer] will appear, then press the X key to return to the [main screen].)
Fixed an issue where FPS would drop below 20 when continuously firing guided missiles when there are no enemies. (Enemy tracking status is updated every second instead of every frame, and the shooting speed has been increased to reduce screen remaining time.)
3-2. The color of the Homing missile has changed.
Some guidance text in the tutorial has been changed. ([Special Gauge] has been changed to [Special Tan Gauge].) [The green text on the first screen of the tutorial is currently under consideration for improvement.]
The pattern difficulty of some henchmen has been lowered.
Some FPS-related settings have been adjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
