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Steam News9 December 20256mo ago

December Hotfix #2 and #3

Hello everyone, we've been working on making the whole experience smoother, fixed a lot of multiplayer crashes/bugs, and improved again performances. You'll find a rather detail lists of what changed in here: Version 0.

In this update5

Full notes

Full STORROR Parkour Pro update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

6 fixes1 addition9 changes0 removals
  • Performance
  • Maps
  • Gameplay
  • UI and audio
fixedwe've been working on making the whole experience smoother, fixed a lot of multiplayer crashes/bugs, and improved again performances. You'll find a rather detail lists of what changed in here:
changedPerformance ImprovementsCPU performance optimizations for smoother gameplay
changedPerformance ImprovementsImproved light culling based on distance for better frame rates
changedPerformance ImprovementsNanite cluster and overdraw optimizations across the map
changedPerformance ImprovementsReplaced text actors with decals for improved performance
changedPerformance ImprovementsShader optimizations

STORROR Parkour Pro changes

fixedwe've been working on making the whole experience smoother, fixed a lot of multiplayer crashes/bugs, and improved again performances. You'll find a rather detail lists of what changed in here:
changedCPU performance optimizations for smoother gameplay
changedImproved light culling based on distance for better frame rates
changedNanite cluster and overdraw optimizations across the map
changedReplaced text actors with decals for improved performance

we've been working on making the whole experience smoother, fixed a lot of multiplayer crashes/bugs, and improved again performances. You'll find a rather detail lists of what changed in here:

Version 0.36.2 hotfix

Performance Improvements

  • CPU performance optimizations for smoother gameplay

  • Improved light culling based on distance for better frame rates

  • Nanite cluster and overdraw optimizations across the map

  • Replaced text actors with decals for improved performance

  • Shader optimizations

Gameplay Fixes

  • Engine and mesh physics tweaks for smoother movement

  • Improved camera collision handling

  • Fixed action whitelisting in missions

  • Splash collision improvements

  • Increased audio channels for richer soundscapes

Level Fixes

  • Fixed collision and visual bugs on skyscraper rooftops

  • Added climbable ledge at demolition site

  • Fixed climbing modules placement on demolition site Building B

  • Ball court bars adjusted

Visual Improvements

  • Fixed transparent glass rendering (moved to Before DOF pass)

Platform Support

  • Preparation work for Steam Deck support

Source

Steam News / 9 December 2025

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