Update log
Full Storm Striker update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, Storm Striker players!
Extracted changes
- Gameplay
- Balance
- Fixes
We would like to inform you about the upcoming 1.48.1 minor update. (Scheduled for Aug 5, 2025)
General
Assassin
Movement Speed: 750 → 800 (+6.6%)
Shifu
Dragon Fist
Damage: 13 → 15
Cloud Step
Healing: 27 → 25
Thunder Dragon Slash
Damage: 170 → 150
Healing: 110 → 120
Dragon Stamp
Healing: 220 → 250
Damage: 170 → 120
Thunder Stamp
Damage: 170 → 150
Dragon Kick
Base Damage: 130 → 150
Wall Slam Damage: 130 → 150
Maximus
Health
1080 → 1160
Enforcement of Order
Damage: 100 → 105
Increased X-axis hit range by 100
Ironblood Retribution
Damage: 100 → 90
Health Increase: 30 → 50
Shield Duration: 3s → 4s
Charge of Resolve
Damage Reduction: 50% → 60%
Damage: 22 → 15
Charge Prep Speed Reduction: -50% → -40%
Charge Movement Speed: 1.75 → 1.85
Roar of Conviction
Duration: 7s → 4.5s
Volf
Max Health
980 → 1000
Flame On!
Damage: 110 → 105
Fiery Uppercut
Damage: 110 → 105
Righteous Strike
Damage: 110 → 105
Maximum Volf
Initial Damage: 140 → 150
Eveleen
Tachyon Field
Damage: 220 → 210
Hadron Wave
Damage: 110 → 105
Additional Shield: 110 → 100
Updated skill description
Accretion Disc
Initial Damage: 20 → 30
Event Horizon
Initial Damage: 220 → 210
Bernhardt
Passive
Added 10% Lifesteal to description
Frenzied Dance
Damage: 20 → 30
Movement Speed on Hit: 15% → 20%
Desperate Fury
Damage: 125 → 105
Bloodthirst
Healing: 200 → 250
Bonus: 40% → 25%
Rampaging Fury
Damage: 110 → 105
Rage: 80 → 100
Eternal Hellblade
Damage: 140 → 150
Akira
Flashbang
Damage: 110 → 90
Battōjutsu
Damage: 210 → 195
Lightning
Passive – Swiftness
40% → 50%
Illusion Slash
Hit Damage: 15/15/15/15 → 20/20/20/20
Lightning Excel
Shield: Normal 45 → 30, Overdrive 60 → 45
Lightning Drive
Cooldown: 7s → 6s
Damage: 75 → 60
X-axis: Normal 300 → 550, Overdrive 300 → 650
Shooting Star
Cooldown: 10s → 8s
Damage: 130 → 120
Radius: 250 → 350
Radiant Dance
Cooldown: 12s → 14s
Damage:
Normal: 135 (120[15x8]+15) → 90 (80[10x8]+10)
Overdrive: 180 (160[20x8]+20) → 135 (120[15x8]+15)
Spiral Stinger
Cooldown: 6s → 4s
Alice
Wind Slash
Damage: 100 → 105
Gale Strike
Cooldown: 8s → 6.5s
No-Charge Damage: 210 → 180
Sacred Breeze
Cooldown: 12s → 9s
Duration: 7s → 5s
Rising Wind
Cooldown: 7.5s → 6s
Raki
Furry Flurry
Outer Damage: 80/80/180 → 90/90/210
Center Damage: 160/160/280 → 180/180/300
Reload Time for 2nd/3rd Hits: 3.5s → 4s
Kitty Rush
Damage: 140 → 120
Meow-ppercut
Damage: 100 → 120
Meow Meow Zoomies
Cooldown: 8s → 6s
Duration: 2.1s → 2.5s
Purrfect Pounce
Damage: 40 → 120
Al-Manat
Throwing Daggers
Firing Interval: 0.65s → 0.525s
Cipher Hamattan
Fixed to R key
Hashashin
Fixed to R key
Arid Blade
Slow: 70% → 50%
Talon of the Desert
Cooldown: 6s → 4s
Damage: 30 → 75
Slow: 70% → 35%
Spirit of the Dune
Cooldown: 8s → 10s
Path to the Underworld
Duration: 10s → 7s
Bonus Damage: 15 → 30
Updated description
EX Gauge
8000 → 7000
Rei
Frost Blade
Source
