Full notes
Full Stop Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Thank you for playing Stop Dead!
Items with a 🛑 emoji are things found or suggested by the community!
Added a new robot.
🛑 The Player and Ghosts now have various particles that respond to movement.
🛑 Added a native input overlay. Can be activated in the UI settings.
🛑 DNF now displays next to the timer on the UI, in addition to the win zone.
🛑 Split the velocity bar into a yellow “Up Velocity” bar, and the regular “Horizontal Velocity” bar.
🛑 Ghost nameplates now fade out close to the camera.
Brought the Jump Buffer over from Experimental.
Brought the Revolver over from Experimental, with a better sound.
Input method detection is more accurate now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
