In this update3
Full notes
Full Stop Dead update
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What changed
- UI and audio
- Maps
- Gameplay
- Security
- Fixes
- Balance
Stop Dead changes
First, some important news:
We are fully indie again!
What does this mean for the future of Stop Dead?
The 1.0 patch is content-complete. However, there are few things keeping us from releasing it:
Localization. We have players who do not speak English, and we want to be able to support them for 1.0.
Quality Assurance. Stop Dead has grown to be a pretty big game, and while I've gotten pretty fast at running through it, only I (Amber) remain able to test it at the moment.
As we do not have a large team to work with anymore, these things are far harder to achieve. We don't have the money to pay a team to translate it into all our planned languages, and QA for an entire game is extremely hard to do for one person.
We are considering different avenues to be able to release 1.0, and will let you know when we have solutions to these issues!
Thank you for sticking with us for as long as you have! To show our gratitude, we have decided to release all of the remaining maps for Stop Dead this update! We have also back-ported a couple 1.0 features and bug-fixes!
Enjoy, and happy holidays <3
Amber
Patch Notes:
!! This update will wipe ALL LEADERBOARDS !!
NEW MAP: Rematch
NEW MAP: Jail
NEW MAP: Test of Motion
NEW MAP: Canal
NEW MAP: Search and Destroy
NEW MAP: Fortress
NEW MAP: Descent
NEW MAP: One
NEW MAP: The End
10 NEW ACHIEVEMENTS
Back-ported 1.0 Feature: More Accurate Timer
Back-ported 1.0 Feature: Smoother Ghost Playback
Throwables can no longer be re-grabbed until they hit something. This fixes a number of design issues, including certain exploits.
Fixed a bug that could cause time saves by pausing
Fixed a spot in Subway that could cause a random death
Fixed certain achievements being impossible to get
Sliding through many different breakable objects now destroys them
Ground Damagers now have a knock-up effect. This makes logical sense, and acts as a slight nerf, making them less likely to chain damage
Updated credits
Source
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