HomeGamesUpdatesPricingMethodology
Steam News5 January 20242y ago

Introducing the Experimental Branch, and Changing our Patch Schedule

The Experimental Branch Sometimes we have ideas that we think would improve Stop Dead, but might have unintended side effects.

Full notes

Full Stop Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedChanging our Patch ScheduleStop Dead has improved a lot very quickly since launch with our weekly patch schedule. However, as we approach the new year we found we've been putting too much time towards our weekly patches and not enough towards new content. It's very time-consuming trying to get a new build out every week. Thus, we are going to be doing a new patch every-other week going forwards, so we have more time to polish new features for the next content update.

Stop Dead changes

addedStop Dead has improved a lot very quickly since launch with our weekly patch schedule. However, as we approach the new year we found we've been putting too much time towards our weekly patches and not enough towards new content. It's very time-consuming trying to get a new build out every week. Thus, we are going to be doing a new patch every-other week going forwards, so we have more time to polish new features for the next content update.

The Experimental Branch

Sometimes we have ideas that we think would improve Stop Dead, but might have unintended side effects. Rather than shipping these to the main version of the game, we've decided to create an "Experimental Branch!"

To enable the experimental branch, right-click Stop Dead in your Steam library, and choose "Properties":

Then under the "Branch" tab, choose "experimental - Testing out wacky ideas":

To return to the default version of the game, simply repeat the above process but choose "None" instead of the experimental branch.

Let it update, and when you start Stop Dead you should get a popup letting you know you are on the experimental branch. You can view the in-game patch notes to see what features we are testing in this version.

The Experimental Branch has its own leaderboards and saves, separate from the default branch.

Changing our Patch Schedule

Stop Dead has improved a lot very quickly since launch with our weekly patch schedule. However, as we approach the new year we found we've been putting too much time towards our weekly patches and not enough towards new content. It's very time-consuming trying to get a new build out every week. Thus, we are going to be doing a new patch every-other week going forwards, so we have more time to polish new features for the next content update.

Source

Steam News / 5 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.