Full notes
Full Stonedeep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Stonedeep changes
Dwarfs don't wake up anymore when a monster is near
Added absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs)
Performance improvements UI
Tavern now only get resources if their sum of beer is the same or below the average beer of all taverns
Some buildings had the wrong offset (mainly clockwork buildings)
Lowered the construction costs of clockwork buildings and engines
Source
Changelog.gg summarizes and formats this update. How we read updates.
