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Steam News1 September 20214y ago

Patch 31.08.2021.0 - betatesting branch

Dwarfs don't wake up anymore when a monster is near Added absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs) Performance improvements UI Tavern now only get resources if their sum of b

Full notes

Full Stonedeep update

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What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
addedAdded absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs)
changedPerformance improvements UI
changedSome buildings had the wrong offset (mainly clockwork buildings)
changedLowered the construction costs of clockwork buildings and engines

Stonedeep changes

addedAdded absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs)
changedPerformance improvements UI
changedSome buildings had the wrong offset (mainly clockwork buildings)
changedLowered the construction costs of clockwork buildings and engines
  • Dwarfs don't wake up anymore when a monster is near

  • Added absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs)

  • Performance improvements UI

  • Tavern now only get resources if their sum of beer is the same or below the average beer of all taverns

  • Some buildings had the wrong offset (mainly clockwork buildings)

  • Lowered the construction costs of clockwork buildings and engines

Source

Steam News / 1 September 2021

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