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Steam News27 August 20214y ago

Patch 26.08.2021.0 - betatesting branch

while digging, dwarfs would sometimes dig in the air because a block below them was destroyed Added higher and more gold drops on higher star monsters Resources were not destroyed when falling through map Dwarfs now fal

Full notes

Full Stonedeep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
addedAdded higher and more gold drops on higher star monsters
changedResources were not destroyed when falling through map
fixedFixed some issues with the marriage applications
changedResearch spezi apple juiced increased from 10% to 20%
addedSomething was wrong with the random calculation regarding what spawns in dungeons. Each dungeon should now have different composition of monsters.
fixedFixed fog of war bug
Research spezi apple juiced10%20%Research spezi apple juiced increased, buff

Stonedeep changes

addedAdded higher and more gold drops on higher star monsters
changedResources were not destroyed when falling through map
fixedFixed some issues with the marriage applications
changedResearch spezi apple juiced increased from 10% to 20%
addedSomething was wrong with the random calculation regarding what spawns in dungeons. Each dungeon should now have different composition of monsters.
  • while digging, dwarfs would sometimes dig in the air because a block below them was destroyed

  • Added higher and more gold drops on higher star monsters

  • Resources were not destroyed when falling through map

  • Dwarfs now fall down in the lava

  • Dwarfs now die when they fall down the lava

  • Ladders and dwarf structures could be build in "lava"

  • Fixed some issues with the marriage applications

  • Game seed and kingdom name didn't scale right or was not visible

  • Lumber core prize at merchant was lowered to 15 gold

  • Research spezi apple juiced increased from 10% to 20%

  • Something was wrong with the random calculation regarding what spawns in dungeons. Each dungeon should now have different composition of monsters.

  • Fixed fog of war bug

  • Dungeon gates close correctly after loading

  • Some resources on the ground did not have an icon assigned

  • Throne room could be build 2 times after UI changes. You should only be able to be build 1 now.

Source

Steam News / 27 August 2021

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