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Steam News28 October 20205y ago

StoneRage - Halloween Update!

Hello, Stone Ragers! With Halloween right around the corner, we’re happy to announce another big content patch!

In this update11

Full notes

Full Stone Rage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

41 fixes53 additions18 changes1 removal
  • Gameplay
  • Server
  • Events
  • Store
  • Balance
  • Performance
addedHello, Stone Ragers!With Halloween right around the corner, we’re happy to announce another big content patch! We’ve been toiling away this month on bug fixes and new features that we can’t wait to get your feedback on.
addedHello, Stone Ragers!While October has been heavily focused on Halloween content, finetuning our crafting system, and our new repair system, November will be all about animals! This will include implementing the core work necessary for playing as animals. We'll also be adding more diversity to spawned animals who will roam and live in the world of Stone Rage.
addedHello, Stone Ragers!We have a lot planned to keep players engaged as we add even more features. The performance of Stone Rage has been great with reliable framerates and stable servers, now it's time to add content and make the game more unique in its own way. Head over to our roadmap and milestones to check out what we have planned for you in the coming months.
addedHello, Stone Ragers!To celebrate the new and upcoming changes, we will be hosting a key giveaway from now until mid-November! 50 keys will be handed out to members on our Discord. Come on over, enter to win, and stick around to find out how to join our QA-testers. Our dedicated QA-testers get the first crack at features in early-builds of the game.
changedHello, Stone Ragers!Join our Discord Server!
changedHalloween ContentJoin us for our first Halloween event! Don a spooky mask, indulge in some pumpkin decor and trick or treat your neighbors! Demand their materials for your repairs and upkeep, rob 'em blind if they say no! We won't tell anyone.
run speed of deer (620630run speed of deer ( increased, buff

Stone Rage changes

addedWith Halloween right around the corner, we’re happy to announce another big content patch! We’ve been toiling away this month on bug fixes and new features that we can’t wait to get your feedback on.
addedWhile October has been heavily focused on Halloween content, finetuning our crafting system, and our new repair system, November will be all about animals! This will include implementing the core work necessary for playing as animals. We'll also be adding more diversity to spawned animals who will roam and live in the world of Stone Rage.
addedWe have a lot planned to keep players engaged as we add even more features. The performance of Stone Rage has been great with reliable framerates and stable servers, now it's time to add content and make the game more unique in its own way. Head over to our roadmap and milestones to check out what we have planned for you in the coming months.
addedTo celebrate the new and upcoming changes, we will be hosting a key giveaway from now until mid-November! 50 keys will be handed out to members on our Discord. Come on over, enter to win, and stick around to find out how to join our QA-testers. Our dedicated QA-testers get the first crack at features in early-builds of the game.
changedJoin our Discord Server!

Hello, Stone Ragers!

With Halloween right around the corner, we’re happy to announce another big content patch! We’ve been toiling away this month on bug fixes and new features that we can’t wait to get your feedback on.

While October has been heavily focused on Halloween content, finetuning our crafting system, and our new repair system, November will be all about animals! This will include implementing the core work necessary for playing as animals. We'll also be adding more diversity to spawned animals who will roam and live in the world of Stone Rage.

We have a lot planned to keep players engaged as we add even more features. The performance of Stone Rage has been great with reliable framerates and stable servers, now it's time to add content and make the game more unique in its own way. Head over to our roadmap and milestones to check out what we have planned for you in the coming months.

As always, we love to hear your suggestions and thoughts. Scroll down to the bottom to learn how to engage with us more! If you like what you see, help us get the word out. Everything helps!

To celebrate the new and upcoming changes, we will be hosting a key giveaway from now until mid-November! 50 keys will be handed out to members on our Discord. Come on over, enter to win, and stick around to find out how to join our QA-testers. Our dedicated QA-testers get the first crack at features in early-builds of the game.

To take part in the giveaway, follow these steps:

  • Join our Discord Server!

  • Go into the Key Giveaway channel

  • Post #StoneRage Giveaway and tell us how you plan to use your key!

  • We will be sending out game keys to 50 lucky winners

Feature Highlight:

Halloween Content

Join us for our first Halloween event! Don a spooky mask, indulge in some pumpkin decor and trick or treat your neighbors! Demand their materials for your repairs and upkeep, rob 'em blind if they say no! We won't tell anyone.

These Halloween items are permanent, enjoy them year-round!

  • Added Scarecrow Mask

  • Added 3x Pumpkin Masks

  • Added Pumpkin Plantation

  • Added Pumpkin gatherables

  • Added 2x Pumpkin Lightpoles

  • Added Entelodont Outfit (Mask, Torso, Pants, Gloves)

Neanderthal Species

We are especially excited to announce the release of playable Neanderthals! For now, only the male is available and they are only different from humans visually. We will be adding strengths and weaknesses to the difference species over time. Hop in and try him out! He may look like a tank, but is very friendly. At least when he's not swinging a club.

  • Added Neanderthal Male Character

Teaming via Armbands

New armbands show off your team mate status. Maybe your friends won't shoot you, now! Maybe.

  • Added 4x colored armbands

Repair Desk & Repair Construction System

The modification tool now has a repair function. Thwart your enemies and hold of a siege by repairing your structures! The repair desk can now also repair tools.

  • Added repair system to construction

  • Added repair desk allowing to repair tools and weapons

Crafting Additions

The crafting system has received some polish for use and clarity.

  • Added history craft (top left corner)

  • Added stack crafting possibility

  • Added variant craft to allow craft same item with different recipes

New Items

New options in crafting now allow you to further breakdown basic materials. These items will be used more intuitively in existing recipes and repair costs.

  • Added small materials (chopped wood, small sticks, obsidian flakes)

  • Added large bandage

  • Added pumpkins

  • Added Wilson placeable

  • Added new palisade log placeable

  • Added cloth package for dropped clothing-items

  • Added small crate for dropped placeable-items

  • Added finebow

  • Added new axe heads to craft

  • Added chamber tomb as placeable

  • Added wood target as placeable

Local Chat

We have finally added a chat which allows you to communicate with nearby players only. You can now cycle through Local, Global, and All chat. With the chat window active, use tab to switch. VOIP is currently undergoing thorough inhouse testing before being implemented.

Daze Effect

As ongoing experiment all projectiles (arrows, spears) now apply 3 seconds of Daze effect to any character was hit by the projectile..

Daze effect reducing movement speed by 35% while active. Daze effects do not stack and only one daze effect can be active at same time!

Full Patch Log:

Additions

  • added swim up with space code

  • added components crafting category

  • added discord to mainmenu

  • added animal fat as fuel for -> brazier, torchpole and campfire- added error logs which will stop the server if construction load or spawn failed (to identifiy vanishing constructions problem)

  • added large bandage item

  • added select race icons for spawning

  • added cloth package to all dropped clothing items

  • implemented local and global chat

  • local chat sent only for players in range (25meter approx)

  • added new respawn point in savannah

  • added new axe heads

  • added seeds to pumpkin farming

  • added chamber tomb to placeable item

  • added new palisade part as placeable

  • added wilson as craftable and placeable item

  • added woodtarget as craftable and placeable item

  • networking changes in crafting

  • fast crafting now works properly

Changes/Fixes

  • fixed fps view rendering issue

  • fixed possible dupe issue

  • fixed water reservoir visual issue (now water level is visible)

  • fixed vanishing door issue when door placed with huts

  • fixed decay station now doesnt start decaying immediatly and using "2 day" rule as well

  • fixed torch durability

  • drinking from reservoir now doesnt overfill the character

  • human female is disabled and not selectable anymore

  • possible tree palm collision fix

  • modified crafting ui for better fit on screen

  • deactivate remote actor if character dies

  • updated credits list with donators

  • fixed invisible rock on map

  • fire arrow use now obsidian flakes instead of obsidian

  • reduction and performance improvement on textures

  • crafting system now able to handle multiple recipes

  • chimney now also uses fuel chopped wood and animal fat

  • fixed Material assignments on crafting bench 01

  • recipe is only auto selected when the player has enough resources

  • autoselect now correctly selects the first available recipe

  • crafting queues are now stackable

  • refactor weapon / inventory code

  • repair desk now interactable only by owner if repair task started

  • amount indicator on the crafting timer icon

  • changed font on craft tooltip to fix missing font-elements

  • fixed several pickup issue

  • reduced roughness on some clothing items

  • repair system now allows partial repair

  • updated hut and hut doors phys material

  • updated crafting db with several changes to small materials

  • added multiple craft options to introduce more variants of similar crafts

  • refactored crafting queue, now fully server side and handled via replication

  • mammoth and sabertooth health increased

  • buffed cordage craft output (doubled)

  • cordage more like a small material now (adapt to new repair system)

  • increased stack sizes for small materials to 100 (hammerstones, obs. flakes, small sticks, chopped wood)

  • increased run speed of deer (620 to 630)

  • increased process timer for sulphur, liquid mud and rawhide

  • condition loss updates for pickaxes and axes

  • fixed UMG widgets with unique texts (now general texts)

  • fixed condition loss on crude axe (was too fast broken)

  • updated stack sizes for some missing small materials (teeth, seeds, etc.)

  • updated panderosa trees outcome to crude axe (reduced a bit)

  • in case of no upkeep and no repair cost, the construction is now unrepairable

  • refactored character death now event is broadcasted instead of direct calls and controller is now able to possess new character and death event still works from the old character

  • ui now destroy human hud if new character is possessed and it is not human

  • insulation equipment update

  • rotated boxes to face front upon placing

  • fixed lods, collisions on several SM's

  • character now switching to meditate state when playing as animal

  • fixed apply damage issues for animals

  • improved FPS camera angle for human and neander

  • fixed rotation placement for: shelf, repairdesk, claimsign, dryingrack, oven

  • added new drop-small-bag with diff color for interactables

  • fixed player save bug

  • fixed interaction ui stuck issue

  • fixed body temperature calculation issues

  • fixed post process effect was not removed properly when character die

  • all projectiles now apply 3 second of daze effect and reducing movement speed by 35% for 3 seconds

  • added new small crate for drop world-item

  • updated stamina loss when running for n/h male

  • reduced sfx volume for bandaging

Roadmap and Suggestions

Many of you have contributed heavily over on our Discord and a ton of your suggestions have made it on to our Trello. We hope that you will continue to provide us with your thoughts as we move forward. If you’re not on our Discord, we encourage you to join!

Social Media Links: Discord: https://discord.gg/4HBXU7k SR Website: https://stoneragegame.com/ Twitter: https://twitter.com/mountainwheel Instagram: https://www.instagram.com/stone.rage/ Facebook: https://www.facebook.com/StoneRage/ YouTube: https://www.youtube.com/user/MountainwheelGames Twitch: https://www.twitch.tv/stone_rage/

All the best, Thank you for all your support and love! Marco Muellner, Project Lead Stone Rage

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Source

Steam News / 28 October 2020

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