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Steam News27 July 202511mo ago

New update - Balancing, new achievement, bug fixes...

HELLO STEVE! First and foremost, I would like to thank all the Steves and non-Steves for their amazing support! With only 4,700 wishlists pre-launch, we managed to sell more than 5,000 copies in under 5 days!

In this update10

Full notes

Full Steve's Warehouse: Physics. Roguelike. Chaos. update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

HELLO STEVE!

What changed

9 fixes8 additions18 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
  • Events
  • Performance
addedNew achievementAdded the "Stevie Wonder" achievement: Complete the warehouse. (translation to come to Russian and Chinese very soon)
addedNew shortcutsTwo new shortcuts have been added (keyboard only):
changedNew shortcutsF3 - Will disable the objects' tooltips
changedNew shortcutsF4 - Will hide the UI
addedNew shortcutsIn addition, a new shortcut has been added to both the controller and the keyboard:
changedNew shortcutsSpacebar or Left Trigger will allow you to activate the buttons "End the round", "Access the shop", and "Next round"

Steve's Warehouse: Physics. Roguelike. Chaos. changes

addedAdded the "Stevie Wonder" achievement: Complete the warehouse. (translation to come to Russian and Chinese very soon)
addedTwo new shortcuts have been added (keyboard only):
changedF3 - Will disable the objects' tooltips
changedF4 - Will hide the UI
addedIn addition, a new shortcut has been added to both the controller and the keyboard:

First and foremost, I would like to thank all the Steves and non-Steves for their amazing support! With only 4,700 wishlists pre-launch, we managed to sell more than 5,000 copies in under 5 days!

As definitely named Steve, I want to personally thank all of you for enjoying the game!

New content and new features

New achievement

Added the "Stevie Wonder" achievement: Complete the warehouse. (translation to come to Russian and Chinese very soon)

New shortcuts

Two new shortcuts have been added (keyboard only):

F3 - Will disable the objects' tooltips

F4 - Will hide the UI

In addition, a new shortcut has been added to both the controller and the keyboard:

Spacebar or Left Trigger will allow you to activate the buttons "End the round", "Access the shop", and "Next round"

Balancing

Passive changes

All sign weights have been slightly increased: from 0.5 density to 0.8. Except for the Forbidden passive

Notes from Steve: While the intent is that passive should be lighter than other objects, the weight was a bit too radical; with this new change, passive should fly a little less. 33 triangles should also be easier to achieve. Forbidden passive is an exception to the rule.

Bump Sign stats have changed; it now reads: Christmas Balls now give between -25 and 50 points. Instead of -35 beforehand.

Notes from Steve: The bump sign had a risk that was too big; while it was supposed to be a passive gamble, the stats should be in your favour.

Bowling Sign has been replaced by Infinity Sign in the 33 triangle passive.

Heart Whale

The heart whale has been changed to now give +2 hearts (instead of 1 heart) when eating a heart. With the Tree sign, the whale now gives +4 hearts instead of +2 hearts.

Notes from Steve: The heart whale seemed like the weakest of the bunch, not a "quest whale" with a big reward and not a great point value as well. The whale was also weaker than the Heart sign; with this change, the Heart Whale should open new opportunities for animals.

Sports balls

Notes from Steve: Sports balls are a bit too disruptive; while this is still the intent, they do not give a good enough reward. You can await more changes to sports balls soon, but those first changes should already help a bit.

  • Tennis Ball effect has been changed from "First wall: Create an asteroid" to"First wall: Create a Mouse"Notes from Steve: Tennis Ball was just unnecessary evil, this should lean more into a Sports balls - Animals - Fruits synergy

  • First wall objects will now always spawn just above the sport ball.

  • Bowling ball area of destruction has been slightly increased.

  • Bowling ball will now also destroy maluses and other bowling bowls

Other changes

  • Big Bang challenge now will have the two passives start in your deck instead of in the arena.

    Notes from Steve: No more infinite reroll just for the passive to stay on board.

  • Blue wheel has been added to the warehouse to avoid confusion with Baby wheels.

  • Added "safeguard" saves, if your PC crashes while saving, you will be able to manually change your save with minor progression lost.

Text and typos

  • Typo fix for Bomb Whale

  • Updated Tree sign text to avoid confusion. Only the object eaten points are double

  • Update credits

  • Achievements are now translated into Russian (except Stevie Wonder)

Bug fixes

  • Donuts are now correctly absorbed by Black hole.

  • Trains will now always appear at the center of the Arena to avoid them going through walls

  • Passives you start with in your challenges will no longer appear in your passive shop. This bug might have also affected the next game after your challenges.

  • Heart passive shop reduction should now always work

  • Sports letters weight has been half (from 40 density to 20), which should stop other objects from going through the arena

  • Changing the save file should now longer crash the game.

  • Passive shops are now longer yellow (in High) and have the correct shaders.

  • Lisa Simpson achievement should work better and count all fruits and objects eaten

  • Objects eaten and ladybugs absorbed now count in the end game "Number of destroyed objects" stats (new records incoming)

Have a great day,

Steve

Source

Steam News / 27 July 2025

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