Full notes
Full Steve's Warehouse: Physics. Roguelike. Chaos. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Steve's,
What changed
- Performance
- Gameplay
- Events
- Store
Here is the patch note for yesterday's update:
Day 1 patch:
Fixed a memory leak issue (you can now play for hours and hours, and the game will not get slower)
Add a small visual "-1 Heart" feedback when losing an object
Low-visual mode is more visually pleasing
You can now press "F5" to quickly start a new game (in the same arena and/or challenge)
Demo update:
Demo content has been reduced to accommodate the release of the game:
Coin and Storage are no longer on the demo (Storage can still be unlocked by finishing the tutorial, but to play them, a full version will be required)
Mountain Arena has been removed from the demo
"Add to wishlist" button has been replaced by a "Purchase game" button
Switching between the demo and the full game no longer erases your arena progression
Steve's note: The demo content was always a bit too generous from the start, with some players having played up to 100 hours in the demo! It did not feel right to lower the content before release, blocking people from playing. It now feels like the right time to adjust demo content while keeping it up and running!
Hope you are enjoying your warehouse!
Have a great day,
Steve
Source
Changelog.gg summarizes and formats this update. How we read updates.
