In this update5
Full notes
Full Steve's Warehouse: Physics. Roguelike. Chaos. update
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What changed
- Gameplay
- UI and audio
- Performance
- Store
Steve's Warehouse: Physics. Roguelike. Chaos. changes
Hi Steve,
This update has many changes, but first and foremost:
Save system
The location of the save has been changed from : C:\Users[YOURUSERNAME]\AppData\Local\UntitledSuikaLike to C:\Users[YOURUSERNAME]\AppData\Local\StevesWarehouse
This change was made to leave behind the temporary project name. You will have to move all files from one folder to the other manually. Also, you can now play with different Steam accounts on the same computer and each player will have their save independently.
If you need help regarding this update, please contact us directly on the forum or Discord.
Visual changes
With this update, nearly all content from the demo is in a "close-to-finish" state, with this update, the heart, the ship, the wheel and the storage have new visuals!
The object now floats below the ship when played! To celebrate all those changes, the game has a new trailer!
New bosses
Each arena now has its bosses! You can now discover in the demo the boss for the Tutorial and the Mountain Arena
Demo page
Today, we also release our Demo Steam page! If you liked the demo and would like to recommend it you can now do it directly on Steam: Steve's Warehouse Demo Page
Other changes
You start now the game with 3 golds
All storage is a tiny bit bigger
The game now has a visual pause button
You can now take Steam screenshots with F12
The first time you launch the game, the game will select your language depending on your Steam language, then you can override it by changing it in the settings
3 Aspect ratios are now available in the settings
A fullscreen and borderless fullscreen are now available
The noise visual effect is now below the objects
The cost of items disappears when an object is bought
Diverse UI improvements
Bug fixes
If you have no object on your deck at the end of a round the game will not crash anymore but you will have a new surprise
Generate passive will trigger instantly storages to generate if the conditions are met
The shop objects no longer disappear when restarting a game from the pause menu
The main menu no longer flickers when clicking on a new game
Source
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