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Steam News12 December 20256mo ago

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๐Ÿ“‹ STELLA INCUS - PATCH NOTES (v1.0 โ†’ v1.3) Release Date: December 3, 2025 Days Since Launch: 8 Total Updates: 3 major patches ๐Ÿš€ VERSION 1.

Full notes

Full Stella Incus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

28 fixes7 additions28 changes1 removal
  • Gameplay
  • Fixes
  • Server
  • UI and audio
  • Performance
  • Balance
fixed๐Ÿ”ง BUG FIXES:Fire Hose:
fixed๐Ÿ”ง BUG FIXES:Fixed second pickup failure after connecting to hydrant (collision response issue - now uses ECR_Overlap)
fixed๐Ÿ”ง BUG FIXES:Fixed hose becoming unpickable when attached to hydrant (removed AttachToActor call)
added๐Ÿ”ง BUG FIXES:Added cable collision to prevent clipping through ground
fixed๐Ÿ”ง BUG FIXES:Hydrant:
fixed๐Ÿ”ง BUG FIXES:Auto-disconnects hose when using wrench to disconnect pipe (no more stuck hoses)

๐Ÿ“‹ STELLA INCUS - PATCH NOTES (v1.0 โ†’ v1.3)

Release Date: December 3, 2025 Days Since Launch: 8 Total Updates: 3 major patches

๐Ÿš€ VERSION 1.3 (December 11, 2025)

๐Ÿ”ง BUG FIXES:

Fire Hose:

  • Fixed second pickup failure after connecting to hydrant (collision response issue - now uses ECR_Overlap)

  • Fixed hose becoming unpickable when attached to hydrant (removed AttachToActor call)

  • Added cable collision to prevent clipping through ground

Hydrant:

  • Auto-disconnects hose when using wrench to disconnect pipe (no more stuck hoses)

Delivery System:

  • Fixed truck spawning on top of objects (now checks 6 spawn positions)

  • Fixed forklift spawning inside truck (increased distance to 1600 units)

  • Fixed forklift physics teleportation (proper ETeleportType::TeleportPhysics)

โœจ NEW FEATURES:

Delivery System:

  • Truck spawns at player location + 700 units forward (mobile jobsite delivery)

  • Forklift automatically teleports next to delivery truck

  • Collision-aware spawning system (tries multiple positions)

Carry System:

  • Per-item transform settings (location/rotation/scale offsets)

  • Configurable in editor per item class

  • [c]ApplyCarryTransform()[/c] system for precise hand positioning

Dialogue System:

  • Audio interrupt on Space press (cuts off voice lines)

  • Prevents spam-jumping through tutorial dialogue

  • Natural punishment for impatient players

๐ŸŽจ POLISH & CONTENT:

Visual:

  • Blue material for stuck pipes (instant visual feedback)

  • Water spray particles on screen

  • Forklift/character switch icon (dynamic based on current vehicle)

  • New fire hose mesh

UI:

  • Forklift control menu when driving

  • Clear WASD/control display

Audio:

  • Sound design pass (dripping, water flow, etc.)

  • Tutorial voice line improvements

๐Ÿ”จ SYSTEM IMPROVEMENTS:

PlayerInteractionComponent:

  • Debug logging for interaction issues

  • Better hose detection logic

  • Carry transform system integration

ShopManager:

  • Smart spawn positioning (checks collision)

  • Forklift search by exact name "BP_RealForklift"

  • Multi-position fallback system

DialogueManager:

  • Audio component tracking

  • Proper cleanup on dialogue advance

  • Spam prevention

๐ŸŽฏ VERSION 1.2 (December 9-10, 2025)

"The Nine Fixes Update"

๐Ÿ”ง BUG FIXES:

Escape Menu:

  • Fixed ESC not closing menu on second press

  • Menu now properly toggles open/close

  • Added restart button to menu

Tool Interaction:

  • Switched from line trace to sphere trace for all tools

  • Increased hit detection radius (easier to connect pipes/hydrants)

  • Fixed "aiming for single pixel" hitbox issue

Audio:

  • Fixed overlapping voice lines in tutorial

  • Implemented audio queue system with IsPlaying flags

  • Trigger boxes now check global audio state before playing dialogue

  • Auto-revert to present time outside trigger zones

โœจ NEW FEATURES:

Magnet Boots Clarity:

  • Added blue glow effect when looking at magnetic surfaces

  • Teleport sound effect on boot activation

  • Icon indicator for magnetic surface detection

  • Fixed confusion from 2 playtesters about boot mechanics

Pipe Overlay Tool:

  • Real-time status display (Mounted/Connected)

  • Shows pipe state within 25 units

  • Visual feedback replaces need for success sounds

  • Clear indication of pipe connection status

Minimap System:

  • Active radar implementation

  • Camera-based scanning above player

  • Broadcasts real-time environment data

  • Top-right corner display

Animation System:

  • Different wrench animations for left/right click

  • Neutral shrug animation when not holding items

  • Context-sensitive player actions

๐ŸŽจ CONTENT UPDATES:

Tutorial:

  • Centered Major Pain dialogue text

  • Removed "granny joke" wall text

  • Added clear pipe repair instructions: "If you accidentally broke pipe, use replacement pipe to fix"

  • Better visual contrast for wall-mounted text

๐Ÿ“Š QUALITY OF LIFE:

  • ESC menu behavior standardized

  • Tool interaction success rate improved dramatically

  • Visual feedback prioritized over audio cues

  • Tutorial clarity improvements based on playtester feedback

๐Ÿ—๏ธ VERSION 1.1 (December 7, 2025)

"The Octagon Transformation"

๐ŸŽจ MAJOR CONTENT OVERHAUL:

Facility Redesign:

  • Complete rebuild of main facility from basic warehouse to new structure

  • 4-day development sprint (weekend warriors unite!)

  • Professional architectural aesthetic

  • Improved spatial design and navigation

Visual Upgrades:

  • Custom asteroid belt mesh support

  • Enhanced star chamber visuals

  • Improved lighting throughout facility

  • Better environmental atmosphere

๐Ÿ”ง BUG FIXES:

Power Core System:

  • Fixed gas loading issues

  • Power core spawn now configurable

  • Asteroid belt generation improvements

Performance:

  • Optimized facility rendering

  • Better collision meshes

  • Improved navigation mesh

๐Ÿ“ฆ RELEASE LOGISTICS:

  • Uploaded as "Rev2" to Steam

  • Found and fixed 4 bugs during upload process:

    • Star spawn delay needed

    • Major Pain timing issues

    • UI scaling problems

    • Build packaging errors

  • Created 250MB 60fps trailer (crispy smooth quality)

  • Published December 7 @ 7:24pm EST

๐ŸŽฎ VERSION 1.0 (December 3, 2025)

"Initial Release"

๐Ÿš€ LAUNCH FEATURES:

Core Gameplay:

  • Warehouse maintenance simulation

  • Fire suppression systems

  • Pipe connection mechanics

  • Cat rescue missions

  • Forklift operations

  • Delivery truck system

  • Pallet management

  • Power core generation minigame

Major Systems:

  • Magnet boots (gravity defying movement)

  • AI god boss (Ak Thuol)

  • Star maintenance core loop

  • Tutorial with Major Pain

  • OSHA violation mechanics

  • Overtime penalty system

  • Phone app interfaces

Environments:

  • Tutorial facility

  • Main octagon facility (post-v1.1)

  • Void cat tea party area

  • Multiple interactive zones

Tools & Equipment:

  • Fire hose

  • Wrench

  • Replacement pipes

  • Water tanks

  • Pallets

  • Forklift

  • Delivery truck

Audio:

  • Major Pain drill sergeant voice lines

  • Ak Thuol AI god dialogue

  • Environmental sounds

  • Tutorial narration

Pricing:

  • $15 USD base price

  • $10.50 after Steam 30% cut

  • Demo available

๐Ÿ“ˆ STATISTICS SINCE LAUNCH:

  • Days Live: 8

  • Major Updates: 3

  • Total Bugs Fixed: 15+

  • New Features Added: 12+

  • Playtesters: 3 (2 completed, 1 pending)

  • Impressions: 17,000+

  • Store Visits: 1,000+

  • Active Development: Daily

๐ŸŽฏ KNOWN ISSUES & FUTURE PLANS:

In Development:

  • Time manipulation mechanics

  • Planet heist sequence

  • Space ship flight

  • Additional puzzles using gravity/time powers

  • More content post-tutorial

Playtester Feedback Integration:

  • Continuous iteration based on user reports

  • Active community engagement on Reddit

  • Daily content updates on social media

๐Ÿ™ SPECIAL THANKS:

  • Tester 1: Detailed feedback, multiple playthroughs, constructive criticism

  • Tester 2: Helped identify edge cases

  • Tester 3: Pending feedback

  • Reddit community: Constant support and encouragement

  • Everyone who wishlisted and followed development

๐Ÿ“ฑ FOLLOW DEVELOPMENT:

  • Steam: Stella Incus - Space Warehouse Simulator

  • DemoAvailable Now
  • Full Release: TBA 2026

  • Next Fest: February 2026

Source

Steam News / 12 December 2025

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