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Steam News2 December 20241y ago

v1.018

v1.018 __Bug Fixes:__ - Default Sentry actually given Heavy Rocket as per previous update. - Ba'al CTF games no longer activate Sudden Death at 2000 points.

Full notes

Full Steel Symphony update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes1 removal
  • Gameplay
  • Balance
removed__Bug Fixes:__ - Default Sentry actually given Heavy Rocket as per previous update. - Ba'al CTF games no longer activate Sudden Death at 2000 points.
added__General:__ - **Flag capture zone size of Ships (once again) matches shield size.** - Move to Top & Move to Bottom player sorting options added.
changed__Weapons:__ - Pulse Laser Damage: 50 -> 52 - Pulse Laser Damage to Shields: 30 -> 32 - Laserbeam Damage: 15.5 -> 17.5 - Laserbeam Damage to Shields: 1.55 -> 1.75
changedIce Cannon Damage: 15 -> 25 - Ice Cannon Damage to Shields: 150 -> 45 - Blizzard Cannon Damage: 35 -> 50 - Blizzard Cannon Damage to Shields: 350 -> 90 - The Absolute Zero Damage: 60 -> 90 - The Absolute Zero Damage to Shields: 600 -> 160
changedEMP Cannon EMP Duration: 3 -> .3
changedEMP Rocket EMP Duration: 5 -> .05 - EMP Rocket Damage to Shields: 3000 -> 650 - Super EMP Rocket EMP: 15 -> 8.5 - Super EMP Rocket EMP Duration: 50 -> .5 - Super EMP Rocket Damage to Shields: 9000 -> 1000
__Weapons:__ - Pulse Laser Damage:5052__Weapons:__ - Pulse Laser Damage: increased, buff5 - Laserbeam Damage to Shields:1.551.755 - Laserbeam Damage to Shields: increased, buffIce Cannon Damage:1525Ice Cannon Damage: increased, buffIce Cannon Damage: 15 -> 25 - Ice Cannon Damage to Shields:15045Ice Cannon Damage: 15 -> 25 - Ice Cannon Damage to Shields: decreased, nerf

Steel Symphony changes

removed__Bug Fixes:__ - Default Sentry actually given Heavy Rocket as per previous update. - Ba'al CTF games no longer activate Sudden Death at 2000 points.
added__General:__ - **Flag capture zone size of Ships (once again) matches shield size.** - Move to Top & Move to Bottom player sorting options added.
changed__Weapons:__ - Pulse Laser Damage: 50 -> 52 - Pulse Laser Damage to Shields: 30 -> 32 - Laserbeam Damage: 15.5 -> 17.5 - Laserbeam Damage to Shields: 1.55 -> 1.75
changedIce Cannon Damage: 15 -> 25 - Ice Cannon Damage to Shields: 150 -> 45 - Blizzard Cannon Damage: 35 -> 50 - Blizzard Cannon Damage to Shields: 350 -> 90 - The Absolute Zero Damage: 60 -> 90 - The Absolute Zero Damage to Shields: 600 -> 160
changedEMP Cannon EMP Duration: 3 -> .3

v1.018

__Bug Fixes:__ - Default Sentry actually given Heavy Rocket as per previous update. - Ba'al CTF games no longer activate Sudden Death at 2000 points.

__General:__ - **Flag capture zone size of Ships (once again) matches shield size.** - Move to Top & Move to Bottom player sorting options added.

__Maps:__ - Clean Cut minor revisions. - Urban Assault Small minor revisions.

__Components:__ - Tactical Maw EMP Drain buffed 100x. - Tactical Maw EMP State nerfed 1000x.

__Weapons:__ - Pulse Laser Damage: 50 -> 52 - Pulse Laser Damage to Shields: 30 -> 32 - Laserbeam Damage: 15.5 -> 17.5 - Laserbeam Damage to Shields: 1.55 -> 1.75

  • Ice Cannon Damage: 15 -> 25 - Ice Cannon Damage to Shields: 150 -> 45 - Blizzard Cannon Damage: 35 -> 50 - Blizzard Cannon Damage to Shields: 350 -> 90 - The Absolute Zero Damage: 60 -> 90 - The Absolute Zero Damage to Shields: 600 -> 160

  • EMP Cannon EMP Duration: 3 -> .3

  • EMP Rocket EMP Duration: 5 -> .05 - EMP Rocket Damage to Shields: 3000 -> 650 - Super EMP Rocket EMP: 15 -> 8.5 - Super EMP Rocket EMP Duration: 50 -> .5 - Super EMP Rocket Damage to Shields: 9000 -> 1000

Source

Steam News / 2 December 2024

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