In this update4
Full notes
Full Stay in the rhythm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Stay in the rhythm changes
I want to tell you about what the game will be like at the end of early access.
The obvious:
more weapons
more abilities
more enemies
more rooms
more music
It is obvious that there is not enough content in the game yet. I hope players can give me ideas to improve the game
Survival mode
A big item on the roadmap is survival mode. Endless mode using open content.
Variability
At the moment, rooms always have the same enemies. In the future, I plan to implement one of the improvement options: random appearance of enemies and level generation, or simply a very large number of rooms
New game +
There are plans to add a more difficult mode in the future. I want to make a truly interesting complication for players
Source
Changelog.gg summarizes and formats this update. How we read updates.
